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Strata
Note: EE does not come with any pre-configured strata, and therefore creation of materials should be completely done by the modpack developer from scratch.
- Locate the
emendatusenigmatica\strata
config folder inside the root config folder. - Create a *.json file inside this folder for each strata you wish to add to the game.
Below you will find a more detailed break down of the Strata Data object, and a brief explanation of each data field. An example of a complete strata file can be found here.
"id": ""
* REQUIRED FIELD
Used for all registry naming conventions, and should be a unique identifier for each strata.
example:
"id": "granite"
"baseTexture": ""
* REQUIRED FIELD
A Resource Location string of the strata type's texture.
example:
"baseTexture": "minecraft:block/granite"
"suffix": ""
* REQUIRED FIELD
Used for ore registry and data generation of that specific strata.
example:
"suffix": "granite"
"fillerType": ""
* REQUIRED FIELD
Used to determine a list of Strata for each ore generation feature.
example:
"fillerType": "minecraft:granite"
"localizedName": ""
* REQUIRED FIELD
Used for the generation of the lang (en_us) entries of the strata-based ores.
example:
"localizedName": "Granite"
"harvestTool": ""
Determines the harvest tool requirement for the strata ore block. Only Vanilla tools are accepted, and they are the following:
pickaxe
axe
hoe
shovel
example:
"harvestTool": "pickaxe"
"hardness": 0.0
Determines the hardness of the strata ore block.
example:
"hardness": 0.5
"resistance": 0.0
Determines the resistance of the strata ore block.
example:
"resistance": 0.7