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Kal Chikhou edited this page Nov 18, 2022 · 6 revisions

Note: EE does not come with any pre-configured strata, and therefore creation of materials should be completely done by the modpack developer from scratch.

  • First locate the emendatusenigmatica\strata config folder inside the root config folder.
  • Create a *.json file inside this folder for each strata you wish to add to the game.
  • Below you will find a more detailed break down of the Strata Data object, and a brief explanation of each data field.
  • An example of a complete strata file can be found here.

Strata Core module:

"id": "string" - [* Required]

Used for all registry naming conventions, and should be a unique identifier for each strata.

example: "id": "granite"

"baseTexture": "string" - [* Required]

A Resource Location string of the strata type's texture.

example: "baseTexture": "minecraft:block/granite"

"suffix": "string" - [* Required]

Used for ore registry and data generation of that specific strata.

example: "suffix": "granite"

"fillerType": "strings" - [* Required]

Used to determine a list of Strata for each ore generation feature.

example: "fillerType": "minecraft:granite"

"localizedName": "string" - [* Required]

Used for the generation of the lang (en_us) entries of the strata-based ores.

example: "localizedName": "Granite"

"harvestTool": "string"

Determines the harvest tool requirement for the strata ore block. Only Vanilla tools are accepted, and they are the following: pickaxe axe hoe shovel

example: "harvestTool": "pickaxe"

"hardness": float

Determines the hardness of the strata ore block.

example: "hardness": 0.5

"resistance": float

Determines the resistance of the strata ore block.

example: "resistance": 0.7

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