Releases: Rignchen/MyOwnLoot
Releases · Rignchen/MyOwnLoot
v1.0
My Own Loots allow every player to loot a chest
This is an experimental release, it may contain bugs
- pre 1:
- chest generate in the world
- each player can loot the chest once
- each player has it's own version of the chest's inventory
- players cannot get items from the chest while sb is in the chest
- pre 2:
- generate the loot table with /loot
- the loots only generate once per player instead of every time the player open a chest
- resolve dupe bug where loots droped when the player explode the chest using tnt
- generate the loot table with /loot
- pre 3:
- remove bug where loot table regenerate if the player empty the chest
- fix a "bug" where a custom chest would be copied with the nbt while it was open, the optained barrel would be impossible to open
- add a setting allowing the player to chose what should a chest drop when broken
- fix a bug when the content of a chest would be reset if it was open while properly uninstalling the datapack
- change Lisence for the cc by-nc-sa
- 1.0:
- Add Textures to the chests
- Add pack icon