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2021.10

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@AnotherFoxGuy AnotherFoxGuy released this 27 Oct 14:49
· 902 commits to master since this release
d4ace1f

Changelog

  • Added flare flag 'd' #2735
  • Fixed an issue where keyboard input would stop working if the mouse cursor was placed in a certain part of the screen #2741
  • Before loading a quick save, you'll be prompted #2746
  • Browsing settings should be made simpler with actual tabs #2747
  • Browsing the server list should also be made simpler with actual tabs and double-clicking a server to join #2748
  • Added the ability to reload current terrain, can be done by Simulation -> Reload current terrain #2755
  • You can now adjust the height of waves through Settings -> Wave height #2763
  • Added Caelum time cycles, which can be adjusted or disabled through Settings -> Time of day #2789
  • Fixed an issue where certain keyboard shortcuts did not work in the Terrain Editor #2765
  • Added the ability for a wheel to have multiple detacher groups #2776
  • Added 'getSectionConfig(' to 'BeamClass' for AngelScript #2778
  • Fixed an issue where materials would "clash" #2784
  • Added ImGui bindings to AngelScript #2786
  • Added console and cVars bindings to AngelScript #2788
  • Fixed an issue with the '-enter' CLI argument #2787
  • Added CLI arguments for Linux on itch.io #2757
  • Fixed an issue where the survey map would appear black depending on the texture filtering #2797
  • Added the ability to edit the key map through Main menu -> Controls #2797
  • Multiplayer labels have been remade and you can now hide other vehicles by going through Vehicles -> Hide #2760
  • Fixed an issue an issue with event types that would prevent races from starting correctly #2745
  • The race overlay has been remade #2790
  • Fixed an issue with the Selector categories #2756
  • The OpenGL plugin has been disabled by default for Windows due to a reoccurring issue with AMD graphics cards #2798
  • Fixed an issue where the dashboard would not save the state of lights, bumping the file format version to 3 which now makes previous saves incompatible with this version #2795
  • The Selector will now close on terrain unload #2810
  • Fixed an issue where the last spawned vehicle wasn't cleared properly #2811