Releases: Robotgiggle/studio-deep-blue
Releases · Robotgiggle/studio-deep-blue
Droid Invasion
Realigned main menu icons to properly scale with screen size
Added announcements at the beginning and end of each wave
Added a kill counter to the win/die screen
Heavily rebalanced gameplay:
- Reduced turret range and attack speed
- Reduced token reward from clearing a wave
- Shortened token despawn timer
- Behemoth and Minion health reduced
- All other enemies' heath and speed increased
- CX-36 "Speedy" drops one less token on average
- Changed wave scaling math so that the difficulty is harder at the beginning but does not increase as rapidly.