(Old version! update will be soon)
- PBR shading and reflection probes with parallax correction.
- Shadow mapping
- Bullet physics
- dear imgui editor UI
- Lua scripting
- Billboards
- Serialization and scene system ( save/load scene, spawn/save entities, save/load materials ..etc)
- Component-Based
- Grass rendering
- Particle system
- Lightmapping (no auto uv mapping for now)
- Skeletal Animation
- Post Processing effects (SSAO, ColorCorrection, Vignette, UIBlur)
- FXAA
- Atmosphere Sky
- Bloom
- Currently Windows only.
- Requires Visual studio 2015 (If you have higher version you will need to recompile dependencies for you version)
- Build in Release/84x
- Doesn't conatin example game projects. - some will be uploaded soon :) -