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2e Library Save mods table, DB updates #1943

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merged 7 commits into from
Jun 18, 2024
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DameryDad
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  • Save mods table and custom save syntax.
  • Better coding of save parsing function.
  • Multiple database updates to use latest features.
  • Split spell databases by level.
  • Fix magic item rev: attribute to correctly use 'manual', 'view', or 'use'.
  • Fix --display-ability to more accurately display database items.
  • Force attack result if critical hit or miss dependent on config flag.
  • Add c(...) and f(...) as RPGM maths operators for ceil(...) and floor(...).
  • Grey out database item action buttons on "view" (toggled by config button)

* Fixed classAllowedItem() to allow innate items that are part of a multitype item such as innate-melee|MUspellL3.
* Added a table for initiative modifier sources.
* Added "init+:" and "init*:" data attributes for items that affect initiative rolls.
Added {{hide#=...}} to trigger [show more...] hidden sections on RPGMspell and RPGMdefault templates.
* Trap tableLookup() method called with undefined index to return undefined result.
* Improve formatting of RPGM templates.
* Added support for bespoke parsing tables to classObjects().
* Fixed handling of innate objects by classAllowedItem() to include multitype objects.
* Made parseStr() a library function.
* Save mods table and custom save syntax.
* Better coding of save parsing function.
* Multiple database updates to use latest features.
* Split spell databases by level.
* Fix magic item rev: attribute to correctly use 'manual', 'view', or 'use'.
* Fix --display-ability to more accurately display database items.
* Force attack result if critical hit or miss dependent on config flag.
* Add c(...) and f(...) as RPGM maths operators for ceil(...) and floor(...).
* Grey out database item action buttons on "view" (toggled by config button)
@DameryDad
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DameryDad commented Jun 7, 2024

Not sure why I've not got write access to my own files to be able to resolve the conflicts! The updated files have been thoroughly tested and are valid. Please can you resolve the conflicts for me and release this Pull Request along with the following Pull Requests (which must not go live without this pull request also going live or RPGMaster will crash!)
#1942 #1944 #1945 #1946 #1947

@Alicekb Alicekb merged commit 98fa959 into Roll20:master Jun 18, 2024
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2 participants