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InitMaster --set-mods fix & prev-round fix #1944

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merged 3 commits into from
Jun 18, 2024
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Commits on Apr 11, 2024

  1. --check-init & --set-mods + fixes

    * Fixed creature initiative where creature has both innate and weapon attacks
    * Provide --check-init and --set-mods commands to add and remove modifiers to initiative rolls and record them in a table, with a dialog to show to players.
    * Fixed detection of creature innate attacks where none exist, and count them where correct count field not recorded.
    * Made default attack initiative setting more reliable.
    Adjusted "Set Round No." default to blank which defaults to +1.
    DameryDad committed Apr 11, 2024
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Commits on Jun 7, 2024

  1. ---set-mods fix & prev-round fix

    * Added 'fix' command to --set-mods which overrides the calculated initiative roll for the specified character sheet.
    * Set both the character sheet and token prev_round to be the round number held in the state variable.
    DameryDad committed Jun 7, 2024
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