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Cobrand committed Jun 14, 2024
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2 changes: 1 addition & 1 deletion Cargo.toml
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name = "sdl2"
description = "SDL2 bindings for Rust"
repository = "https://github.com/Rust-SDL2/rust-sdl2"
documentation = "https://rust-sdl2.github.io/rust-sdl2/sdl2/"
documentation = "https://docs.rs/sdl2"
version = "0.37.0"
license = "MIT"
authors = [ "Tony Aldridge <[email protected]>", "Cobrand <[email protected]>"]
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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -18,6 +18,7 @@ Rust-SDL2 uses the MIT license, but SDL2 itselfais in under the zlib license.
* `image` to link against SDL2\_image and have access to image reading and writing features
* `mixer` to link against SDL2\_mixer and have access to sound mixing features
* `ttf` to link against SDL2\_ttf and have access to various font features
* `raw-window-handle` to enable the crate `raw-window-handle`, which is useful to interop with various other backends.
* `unsafe-textures` to not have a lifetime in `Texture` structs. Texture are only freed when the program exits, or can be done manually through `unsafe`.
* `use-bindgen` to customize bindings instead of using pre-generated `sdl_bindings` which were created from a Linux environment. It generates your own custom SDL2 bindings, tailored to your distro. Useful for specific window-related scenarios.
* `use-vcpkg` to pull SDL2 from vcpkg instead of looking in your system.
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