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Generate seeded fantasy RPG worlds for a new game every time.

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Fanterra

Generate seeded fantasy RPG worlds for a new game every time.

Q&A

  • What is Fanterra?
    • Fanterra is a text based game I'm making with a focus on exploration, so no maps to give everything away.
  • What dependencies does Fanterra use?
    • Fanterra uses rand for generating random seeds, ron, and serde which are both used for the configuration file, located at ~/.fanterra/config.ron.
  • Why do you use BSD-3-Clause?
    • I'm making this to truly learn rust so I'm still a bit of a noob and I want others to be able to learn from this without having to make their project open source as well. I also like to have credit given to me for any code I wrote which is why I didn't use BSD0.
  • Is fanterra cross platform?
    • As of now, no. Fanterra uses the HOME environment variable for worlds and configuration which Windows doesn't have by default and I'm too lazy to put in the effort to make it windows compatible. Maybe in the future though...

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Generate seeded fantasy RPG worlds for a new game every time.

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