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Thesis_TestingGrounds

Testing Grounds for my thesis project

Unsure what use anyone else will have for this, but here it is.

CHANGELOG

04/27/2023 Cleanup and Adding "ScaleAndStitch" testing file

  • Solved scaling issues
  • solved mirroring issues
  • deleted unused testing files to free up Data space
  • Implemented ScaleAndStitch to solve mirroring and scaling simultanously
  • Added "loadNote()" method to Box Class to handle randomization of Sound sets
  • Added additional sound set in "sounds" array
  • Moved initialization of Sound arrays into Box constructor

04/05/2023 Added SimpleTest sketch for easier testing

  • Fixed collision detection (mostly)
  • Fixed Edge Bounce method to actually function
  • added Ramdon letter generation to the Box class
  • Started writing Sound class

03/23/2023 Added Testing Ground folder, reorganized files

  • Added different iterations of VideoCollision for work on both Intel(Laptop) and Apple Silicon(Destkop)
  • Added library files for Box2D and OpenKinect
  • restructured testing grounds for clarity/ease of Use
  • Started using Testing Grounds for the actual purpose.

03/21/2023 Updated to include VideoCollisionTest1 folder, including the Box class

See change history for VideoCollision2 for more details about changes.

  • vector motion, simple collision
  • stable "lookUnder" monitoring
  • optimized PImage pixel array search

03/13/2023 Created Repository, added PDE Files and .WAV files to one master folder.

TODO Optimize Collision Point calculation and vector generation

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Testing Grounds for my thesis project

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