Skip to content

Commit

Permalink
chore(release): 0.35.0 [skip ci]
Browse files Browse the repository at this point in the history
# [0.35.0](v0.34.1...v0.35.0) (2024-12-22)

### Bug Fixes

* **Card:** enable name visibility when no art exists ([53d2a65](53d2a65))
* **Cards:** better touch support ([f0ce244](f0ce244))
* **Core:** update to latest godot rust ([b22b19c](b22b19c))
* **Core:** use inputplumber for sending OSK keys and add open OSK button ([5a441fe](5a441fe))
* **Editor:** add editor icons ([e3a0b9a](e3a0b9a))
* **Extensions:** add cargo workspace to build all Rust extensions ([45bbec4](45bbec4))
* **Extensions:** update log levels ([c9d6d13](c9d6d13))
* **Full Session:** Fix opening Quick Bar while in game. ([329e196](329e196))
* **Full Session:** Fix performance and gamepad issues. ([80c67d4](80c67d4))
* **Full Session:** loading menu fixes, launch fixes ([44746d8](44746d8))
* **Hardware Manager:** Fix Hardware Manager sometimes failing to dicover the GPU. ([b12fcc4](b12fcc4))
* **InputPlumber:** update test to use new default profile name ([b05e171](b05e171))
* **InteractiveProcess:** update to use new Pty node ([88317fa](88317fa))
* **LaunchManager:** better window detection ([39bc808](39bc808))
* **LaunchManager:** properly detect app launch ([f996e20](f996e20))
* **Logging:** add Rust logger ([c9cb1e0](c9cb1e0))
* **OSK:** Fix OSK in overlay and full session ([993ef7d](993ef7d))
* **Overlay Mode:** Focus and Profile Fixes ([35227aa](35227aa))
* **Overlay Mode:** Overlay Mode Fixes ([6737d9e](6737d9e))
* **Overlay Mode:** Overlay Mode Fixes ([0cac083](0cac083))
* **Overlay Mode:** remove unnecessary Godot event blocking ([809e89d](809e89d))
* **OverlayMode:** update overlay to use new Rust core ([16ae7e3](16ae7e3))
* **Performance Menu:** ensure default profile is set on app close ([0bb41ec](0bb41ec))
* **PluginLoader:** update plugin api version and only consider plugin upgrades with compatible api versions ([3e32d61](3e32d61))
* **Power Menu:** add blur + tint ([e2e41be](e2e41be))
* **Power Menu:** use tint instead of blur ([be20be9](be20be9))
* **PowerStation:** Get power profiles from PowerStation ([03f5cce](03f5cce))
* **PTY:** Fix Steam Plugin ([0e3f565](0e3f565))
* **Reaper:** only kill children of the reaper ([23511bd](23511bd))
* **RPM:** include reaper binary in RPM ([59777d2](59777d2))
* **RunningApp:** focus apps by app id instead of window id ([5f8dbe1](5f8dbe1))
* **SubReaper:** add standalone reaper command ([0912a0f](0912a0f))
* **SubReaper:** pass correct arguments and fix launcher ([b893f47](b893f47))
* **SubReaper:** Re-implement subreaper ([0fd5009](0fd5009))
* **Tests:** update tests to use new instances ([e4b83b8](e4b83b8))
* **Udisks2:** Fully restore Udisks2 and SteamRemovableMedia functionality. ([59a8116](59a8116))

### Features

* **Card:** add effect shaders on focus ([78ca704](78ca704))
* **Command:** add class to asyncronously execute commands ([39c8848](39c8848))
* **Core:** migrate engine extensions to rust core ([8537546](8537546))
* **Library:** add app lifecycle hooks ([c61d51c](c61d51c))
* **Library:** add library refresh button ([f547db4](f547db4))
* **NetworkManager:** add support for network manager over dbus ([211ac90](211ac90))
* **NetworkManager:** implement dbus-based network manager and fix OOTBE ([c722c8f](c722c8f))
* **VDF:** add native vdf config parser ([0b47a07](0b47a07))
  • Loading branch information
semantic-release-bot committed Dec 22, 2024
1 parent 809e89d commit 805bec5
Show file tree
Hide file tree
Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion core/global/version.tres
Original file line number Diff line number Diff line change
Expand Up @@ -4,5 +4,5 @@

[resource]
script = ExtResource("1_g72si")
core = "0.34.1"
core = "0.35.0"
plugin_api = "1.0.0"
2 changes: 1 addition & 1 deletion package/rpm/opengamepadui.spec
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
Name: opengamepadui
Version: 0.34.1
Version: 0.35.0
Release: 1
Summary: A free and open source game launcher and overlay written using the Godot Game Engine 4 designed with a gamepad native experience in mind
License: GPL-3.0-only
Expand Down

0 comments on commit 805bec5

Please sign in to comment.