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#3 Setting up folder structure
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Gizmotronn committed Oct 30, 2021
1 parent 5f3c8c1 commit b9c8d66
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8 changes: 8 additions & 0 deletions Assets/PCG/Planet Procedural Generation/Scripts.meta

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18 changes: 18 additions & 0 deletions Assets/PCG/Planet Procedural Generation/Scripts/Planet.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Planet : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{

}

// Update is called once per frame
void Update()
{

}
}
11 changes: 11 additions & 0 deletions Assets/PCG/Planet Procedural Generation/Scripts/Planet.cs.meta

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TerrainFace {
Mesh mesh;
int resolution;
}

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3 changes: 3 additions & 0 deletions UserSettings/EditorUserSettings.asset
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Expand Up @@ -17,6 +17,9 @@ EditorUserSettings:
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flags: 0
vcSharedLogLevel:
value: 0d5e400f0650
flags: 0
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