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# C_MUSICTHEME | ||
# C_MUSICTHEME | ||
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## Description | ||
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The class represents a music theme that can be played by the plugin. | ||
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## Definition | ||
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```dae | ||
class C_MUSICTHEME | ||
{ | ||
var string file; | ||
var float vol; | ||
var int loop; | ||
var float reverbmix; | ||
var float reverbtime; | ||
var int transtype; | ||
var int transsubtype; | ||
}; | ||
``` | ||
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## Fields | ||
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| Field | Type | Description | | ||
|----------------|--------|-------------------------------------| | ||
| `file` | string | The filename of the music theme. | | ||
| `vol` | float | The volume of the music theme. | | ||
| `loop` | int | If true, music will loop after nd | | ||
| `reverbmix` | float | The reverb mix of the music theme. | | ||
| `reverbtime` | float | The reverb time of the music theme. | | ||
| `transtype` | int | The type of the transition. | | ||
| `transsubtype` | int | The subtype of the transition. | |
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# Globals | ||
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<div id="BassMusic_ActiveThemeFilename"></div> | ||
<div class="zbassmusic-externals" markdown> | ||
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## `var string BassMusic_ActiveThemeFilename` | ||
## <a href="#bassmusic_activethemefilename">BassMusic_ActiveThemeFilename</a> | ||
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Holds the filename of the currently active theme. | ||
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```dae | ||
var string BassMusic_ActiveThemeFilename; | ||
``` | ||
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## <a href="#bassmusic_activethemeid">BassMusic_ActiveThemeID</a> | ||
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Hods the ID (symbol name) of the currently active theme. | ||
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```dae | ||
var string BassMusic_ActiveThemeID; | ||
``` | ||
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</div> |
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# Reference | ||
# Reference | ||
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## Classes | ||
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* [C_MUSICTHEME](classes/C_MUSICTHEME.md) | ||
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## Globals | ||
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* [BassMusic_ActiveThemeFilename](globals/index.md#bassmusic_activethemefilename) | ||
* [BassMusic_ActiveThemeID](globals/index.md#bassmusic_activethemeid) | ||
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## Externals | ||
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* [BassMusic_Play](externals/index.md#bassmusic_play) | ||
* [BassMusic_SetFullScriptControl](externals/index.md#bassmusic_setfullscriptcontrol) | ||
* [BassMusic_OnEndEvent](externals/index.md#bassmusic_onendevent) | ||
* [BassMusic_OnTransitionEvent](externals/index.md#bassmusic_ontransitionevent) | ||
* [BassMusic_OnChangeEvent](externals/index.md#bassmusic_onchangeevent) | ||
* [BassMusic_Opt_TransitionTime](externals/index.md#bassmusic_opt_transitiontime) | ||
* [BassMusic_Opt_ForceDisableReverb](externals/index.md#bassmusic_opt_forcedisablereverb) | ||
* [BassMusic_Opt_ForceFadeTransition](externals/index.md#bassmusic_opt_forcefadetransition) | ||
* [BassMusic_TransitionRule_OnBeat](externals/index.md#bassmusic_transitionrule_onbeat) | ||
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## Options (.ini) | ||
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* [[BassMusic] TransitionTime](options/index.md#transitiontime) | ||
* [[BassMusic] ForceDisableReverb](options/index.md#forcedisablereverb) | ||
* [[BassMusic] ForceFadeTransition](options/index.md#forcefadetransition) | ||
* [[BassMusic] CreateMainParserCMusicTheme](options/index.md#createmainparsercmusictheme) | ||
* [[BassMusic] LoggerLevelUnion](options/index.md#loggerlevelunion) | ||
* [[BassMusic] LoggerLevelZSpy](options/index.md#loggerlevelzspy) |
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# Options (.ini) | ||
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## [BassMusic] | ||
<div class="zbassmusic-externals" markdown> | ||
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<div id="LoggerLevelUnion"></div> | ||
### LoggerLevelUnion | ||
Options are defined under `[BassMusic]` sction. | ||
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## <a href="#transitiontime">TransitionTime</a> | ||
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The time of the crossfade transition in milliseconds. | ||
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```dae | ||
TransitionTime=2000 | ||
``` | ||
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## <a href="#forcedisblereverb">ForceDisableReverb</a> | ||
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If true, all reverb effects are disabled. | ||
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```dae | ||
ForceDisableReverb=0 | ||
``` | ||
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## <a href="#forcefadetransition">ForceFadeTransition</a> | ||
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If true, all transitions use cross-fade even if it's not set in the theme. | ||
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```dae | ||
ForceFadeTransition=0 | ||
``` | ||
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## <a href="#createmainparsercmusictheme">CreateMainParserCMusicTheme</a> | ||
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If true, the class [C_MUSICTHEME](../classes/C_MUSICTHEME.md) is also created within the main scripts' parser | ||
and you can define music themes in Content scripts. Be aware that it doesn't provide any sharing between parsers | ||
so you can't use instance from music parser in the main parser - then you have to redefine it in the other | ||
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```dae | ||
CreateMainParserCMusicTheme=1 | ||
``` | ||
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## <a href="#loggerlevelunion">LoggerLevelUnion</a> | ||
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Sets the logger level for Union Console logs | ||
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```dae | ||
LoggerLevelUnion=INFO | ||
``` | ||
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## <a href="#loggerlevelzspy">LoggerLevelZSpy</a> | ||
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Sets the logger level for ZSpy logs | ||
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```dae | ||
LoggerLevelZSpy=DEBUG | ||
``` | ||
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</div> |
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