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# C_MUSICTHEME |
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# Externals | ||
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<div class="zbassmusic-externals" markdown> | ||
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## <a href="#bassmusic_play">BassMusic_Play</a> | ||
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Triggers an event to start a new music theme. | ||
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```dae | ||
func void BassMusic_Play(var string id) | ||
``` | ||
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**Parameters** | ||
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* `#!dae var string id`<br> | ||
Symbol name of the music theme ([C_MUSICTHEME](../classes/C_MUSICTHEME.md)) to play | ||
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## BassMusic_SetFullScriptControl | ||
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... | ||
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```dae | ||
func void BassMusic_SetFullScriptControl(int enabled) {} | ||
``` | ||
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**Parameters** | ||
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* `#!dae var int enabled`<br> | ||
Boolean value if full script control should be enabled. | ||
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</div> |
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# Globals | ||
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<div id="BassMusic_ActiveThemeFilename"></div> | ||
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## `var string BassMusic_ActiveThemeFilename` |
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# Options (.ini) | ||
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## [BassMusic] | ||
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<div id="LoggerLevelUnion"></div> | ||
### LoggerLevelUnion |
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# User Guide | ||
# User Guide | ||
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User Guide is the zBassMusic documentation dedicated to people who would like to include the plugin in their mod and use it as a music system. | ||
The articles are written in guide style to help you understand the mechanics behind the plugin. For pure reference of available options, you | ||
can refer to the [Reference](../reference/index.md) page. | ||
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The available docs are: | ||
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* [Getting Started](getting-started/index.md) - basics of zBassMusic, plugin loading, music definition, simple crossfade effect | ||
* [Transition Scheduler](transition-scheduler/index.md) - configuration of advance transitions between songs | ||
* [Scripting (Daedalus)](scripting/index.md) - using zBassMusic in the scripts, creating a custom scheduler | ||
* [Debugging](debugging/index.md) - helpful tips for debugging plugin problems or working with a debugger |
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# On Beat Transition | ||
# OnBeat Transition |
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mkdocs | ||
mkdocs-material | ||
git+https://github.com/kamilkrzyskow/gothic-lexer.git |
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