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Releases: SkyeRangerDelta/NitrogenDeep

V1.1.4.0

29 Aug 18:37
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  • Removed Apex Underwater Lab from dungeon spawn pool - had a tendency to spawn well above the ocean level
  • Re-added planet spawns to Dying and Black stars (cool and frozen variants)

V1.1.3.0

26 Aug 21:46
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~ Reworked pool spawns slightly
~ Retweaked the horizon masks
~ Upped threat scale from 4-5 to 5-6

  • Added Ice Fire, Snow, and Precursor (Surface) to surface layer
  • Added Coral Cave to underground layers 1-3
  • Added Ice Cave to underground 2-3
    ~ Increased ocean level offset by 500 (to 1500)

V1.1.1.0

25 Aug 22:44
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~ Reweight spawn pools

  • Birds no longer spawn
    ~ Changed colors to ice (was too blue)
    ~ Spawns are now immune to ice slip
  • Added weather types snowy frozen and snowy frozen severe
    ~ Changed ore spawn distribution to the same as Ice Waste worlds
    ~ Removed direct spawns around Dying and Blue stars - now just Tier 5 and 6 systems in general
  • Added FU liquid collector stat
  • Removed Hylotl city spawn
  • Added Apex dungeon and 2 FU spawns
  • Added elder and gleaming asteroid types
  • Added ice cloud atmosphere

Nitrogen Deep V1.00.2

18 May 22:50
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Initial release to GitHub. Identical to Steam Workshop releases (ideally, use the Workshop).