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PCSX-Reloaded is a forked version of the dead PCSX emulator, with a nicer interface and several improvements to stability and functionality.
PCSX-Reloaded uses the PSEMU plugin interface to provide most functionality. A number of plugins are provided out of the box.
PCSX-Reloaded has an Internal HLE BIOS that can run many games.
However, if you own a real PlayStation, you are able to use your own BIOS image.
PCSX-Reloaded will find it in ~/.pcsx/bios/
or /usr/share/psemu/bios/
if you
place it there. Using a real BIOS will improve compatibility, especially with
certain games and with theuse of memory cards. The following is an incomplete
compatibility list of games that need a BIOS file to run without issues:
PCSX-Reloaded incomplete HLE compatibility list
Use the solution file win32/pcsxr.sln
to build PCSX-Reloaded on Windows.
Quick compilation & installation guide from Subversion for Ubuntu:
sudo apt-get install subversion autoconf intltoollibtool libsdl1.2-dev libgtk-3-dev libxv-dev libxtst-dev nasm
svn co https://pcsxr.svn.codeplex.com/svn/pcsxr pcsxr
cd pcsxr/
./autogen.sh
./configure
make
sudo make install
For OpenGL support: install libxxf86vm-dev and add option--enable-opengl
to./configure
.
To build on Mac OS X, you will need Mac OS X 10.9 or later, with Xcode 6.1
or later. You will also need a version of the SDL2 framework installed in
/Library/Frameworks/
. Double-click Pcsxr.xcodeproj
or Pcsxr.xcworkspace
in the macosx
subfolder, select Archive from the Project menu. After the
build is finished, the Organizer window will pop up. Click the export
button, then select either "signed Application" or just application.
See the doc/
folder in the source, or /usr/share/doc/pcsx/
on Debian
systems, for more detailed information on PCSX-Reloaded.
A UNIX manpage is also available.
F1
: Save stateF2
: Switch to next save slotF3
: Load stateF4
: Display state screenshotF5
: Toggle SIO IRQF6
: Toggle Black & White decodersF7
: Toggle XAF8
: Take a game screenshotF9
: Open the Disc trayF10
: Close the Disc trayESC
: Return to the main windowCtrl 1 to 5
: Save state 1 to 5Alt 1 to 5
: Load state 1 to 5Alt 0
: Load state from last ESC quit