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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|x64"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|x64"> | ||
<Configuration>Release</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<ProjectGuid>{69D2B16E-122A-4E5D-8C37-8EC7B0F7CEB0}</ProjectGuid> | ||
<!-- | ||
Enable this once wxwidgets is completely removed | ||
<ProjectName>Dolphin</ProjectName> | ||
--> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
<PropertyGroup Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<PlatformToolset>v120</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration"> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration"> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="ExtensionSettings"> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
<Import Project="..\..\VSProps\Base.props" /> | ||
<Import Project="..\..\VSProps\PCHUse.props" /> | ||
<Import Project="..\..\VSProps\QtCompile.props" /> | ||
</ImportGroup> | ||
<PropertyGroup Label="UserMacros"> | ||
</PropertyGroup> | ||
<ItemDefinitionGroup> | ||
<Link> | ||
<BaseAddress>0x00400000</BaseAddress> | ||
<RandomizedBaseAddress>false</RandomizedBaseAddress> | ||
<FixedBaseAddress>true</FixedBaseAddress> | ||
<AdditionalLibraryDirectories>$(ExternalsDir)OpenAL\$(PlatformName);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | ||
<AdditionalDependencies>iphlpapi.lib;winmm.lib;setupapi.lib;vfw32.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<!--QRC and UI files are handled automatically--> | ||
<ItemGroup> | ||
<QtResource Include="*.qrc" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<QtUi Include="*.ui" /> | ||
</ItemGroup> | ||
<!--MOC files need to be listed. Perhaps scan for Q_OBJECT in the future? (like automoc)--> | ||
<!--NOTE: When adding moc'd files, you must list the outputs in the following ItemGroup!--> | ||
<ItemGroup> | ||
<QtMoc Include="AboutDialog.h" /> | ||
<QtMoc Include="MainWindow.h" /> | ||
</ItemGroup> | ||
<!--TODO figure out how to get QtMoc to add outputs to ClCompile's inputs...--> | ||
<ItemGroup> | ||
<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp" /> | ||
<ClCompile Include="$(QtMocOutPrefix)MainWindow.cpp" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="AboutDialog.cpp" /> | ||
<ClCompile Include="Main.cpp" /> | ||
<ClCompile Include="MainWindow.cpp" /> | ||
</ItemGroup> | ||
<!--Put standard C/C++ headers here--> | ||
<!-- | ||
<ItemGroup> | ||
<ClInclude Include="Main.h" /> | ||
</ItemGroup> | ||
--> | ||
<ItemGroup> | ||
<Text Include="CMakeLists.txt" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ProjectReference Include="$(ExternalsDir)Bochs_disasm\Bochs_disasm.vcxproj"> | ||
<Project>{8ada04d7-6db1-4da4-ab55-64fb12a0997b}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(ExternalsDir)libpng\png\png.vcxproj"> | ||
<Project>{4c9f135b-a85e-430c-bad4-4c67ef5fc12c}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(ExternalsDir)LZO\LZO.vcxproj"> | ||
<Project>{ab993f38-c31d-4897-b139-a620c42bc565}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(ExternalsDir)SFML\build\vc2010\SFML_Network.vcxproj"> | ||
<Project>{93d73454-2512-424e-9cda-4bb357fe13dd}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(ExternalsDir)zlib\zlib.vcxproj"> | ||
<Project>{ff213b23-2c26-4214-9f88-85271e557e87}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)AudioCommon\AudioCommon.vcxproj"> | ||
<Project>{54aa7840-5beb-4a0c-9452-74ba4cc7fd44}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)Common\Common.vcxproj"> | ||
<Project>{2e6c348c-c75c-4d94-8d1e-9c1fcbf3efe4}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)Common\SCMRevGen.vcxproj"> | ||
<Project>{41279555-f94f-4ebc-99de-af863c10c5c4}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)Core\Core.vcxproj"> | ||
<Project>{e54cf649-140e-4255-81a5-30a673c1fb36}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)DiscIO\DiscIO.vcxproj"> | ||
<Project>{160bdc25-5626-4b0d-bdd8-2953d9777fb5}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)InputCommon\InputCommon.vcxproj"> | ||
<Project>{6bbd47cf-91fd-4077-b676-8b76980178a9}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)VideoBackends\D3D\D3D.vcxproj"> | ||
<Project>{96020103-4ba5-4fd2-b4aa-5b6d24492d4e}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)VideoBackends\OGL\OGL.vcxproj"> | ||
<Project>{ec1a314c-5588-4506-9c1e-2e58e5817f75}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)VideoBackends\Software\Software.vcxproj"> | ||
<Project>{a4c423aa-f57c-46c7-a172-d1a777017d29}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)VideoCommon\VideoCommon.vcxproj"> | ||
<Project>{3de9ee35-3e91-4f27-a014-2866ad8c3fe3}</Project> | ||
</ProjectReference> | ||
</ItemGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
<Import Project="..\..\VSProps\QtCompile.targets" /> | ||
</ImportGroup> | ||
<!--Copy Exe, Data directory and DLLs which should be located in the executable directory--> | ||
<ItemGroup> | ||
<DataDirFiles Include="$(DolphinRootDir)Data\**\*.*" /> | ||
<ExternalDlls Include="$(ExternalsDir)OpenAL\$(PlatformName)\*.dll;$(ExternalsDir)msvcrt\$(PlatformName)\*.dll" /> | ||
<BinaryFiles Include="$(TargetPath)" /> | ||
<AllInputFiles Include="@(DataDirFiles);@(ExternalDlls);@(BinaryFiles)" /> | ||
</ItemGroup> | ||
<!--Disable copying to binary dir for now on the buildbot to prevent packaging of the outputs--> | ||
<Target Name="AfterBuild" Inputs="@(AllInputFiles)" Outputs="@(AllInputFiles -> '$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(Extension)')" | ||
Condition="'$(I_AM_BUILDACUS)'==''"> | ||
<Message Text="Copying Data directory..." Importance="High" /> | ||
<Copy SourceFiles="@(DataDirFiles)" DestinationFolder="$(BinaryOutputDir)%(RecursiveDir)" Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataDirFiles.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataDirFiles.Extension)').Ticks)" /> | ||
<Message Text="Copying External .dlls" Importance="High" /> | ||
<Copy SourceFiles="@(ExternalDlls)" DestinationFolder="$(BinaryOutputDir)" Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)').Ticks)" /> | ||
<Message Text="Copy: @(BinaryFiles) -> $(BinaryOutputDir)" Importance="High" /> | ||
<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" /> | ||
</Target> | ||
</Project> |
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@@ -0,0 +1,10 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<!--For some stupid reason this has to be in the .user file...--> | ||
<LocalDebuggerCommand>$(BinaryOutputDir)$(TargetFileName)</LocalDebuggerCommand> | ||
<LocalDebuggerWorkingDirectory>$(BinaryOutputDir)</LocalDebuggerWorkingDirectory> | ||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor> | ||
<ShowAllFiles>false</ShowAllFiles> | ||
</PropertyGroup> | ||
</Project> |
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