Add support for performant hover and overlay rendering #40
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Modify visibleLayers to allow for mapping.
visibleLayers can now be specified as a { [string]: string } map. This allows specification of multiple, differently-styled render passes based on the same layer data. Is particularly useful for rendering overlay-style interactive elements (like hover).
Empty visibleLayers array now means no layers, instead of all layers shown. Slightly API-breaking, though this seems like the more consistent value (probably better to treat absent/null as the special "show all" value, rather than empty array, which logically seems more like "show none".
Also exposed MVTFeature.redraw method, to allow individual features to be restyled rapidly during hover interaction without redrawing the whole layer (or using a double .toggle() hack).