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Fix formatting
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core1024 committed Mar 7, 2024
1 parent 7e9ff66 commit c6223ec
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Showing 3 changed files with 25 additions and 23 deletions.
6 changes: 4 additions & 2 deletions build.rs
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,8 @@ fn main() {
let copyright = format!("Copyright © {} Smart Code OOD", now.year());
let exe_name = format!("{}.exe", env::var("CARGO_PKG_NAME").unwrap());
let mut res = winres::WindowsResource::new();
res.set_manifest(r#"
res.set_manifest(
r#"
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<dependency>
Expand All @@ -23,7 +24,8 @@ fn main() {
</dependentAssembly>
</dependency>
</assembly>
"#);
"#,
);
res.set("FileDescription", "Freedom to Stream");
res.set("LegalCopyright", &copyright);
res.set("OriginalFilename", &exe_name);
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24 changes: 12 additions & 12 deletions src/stremio_app/mod.rs
Original file line number Diff line number Diff line change
@@ -1,12 +1,12 @@
pub mod app;
pub use app::MainWindow;
pub mod stremio_wevbiew;
pub mod stremio_player;
pub mod stremio_server;
pub mod ipc;
pub use ipc::RPCResponse;
pub mod systray;
pub mod splash;
pub mod window_helper;
pub mod named_pipe;
pub use named_pipe::{PipeClient, PipeServer};
pub mod app;
pub use app::MainWindow;
pub mod ipc;
pub mod stremio_player;
pub mod stremio_server;
pub mod stremio_wevbiew;
pub use ipc::RPCResponse;
pub mod named_pipe;
pub mod splash;
pub mod systray;
pub mod window_helper;
pub use named_pipe::{PipeClient, PipeServer};
18 changes: 9 additions & 9 deletions src/stremio_app/stremio_player/mod.rs
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
pub mod player;
pub use player::Player;
pub mod communication;
pub use communication::{
CmdVal, InMsg, InMsgArgs, InMsgFn, PlayerEnded,
PlayerEvent, PlayerProprChange, PlayerResponse, PropKey, PropVal,
};
#[cfg(test)]
mod communication_tests;
pub mod player;
pub use player::Player;
pub mod communication;
pub use communication::{
CmdVal, InMsg, InMsgArgs, InMsgFn, PlayerEnded, PlayerEvent, PlayerProprChange, PlayerResponse,
PropKey, PropVal,
};
#[cfg(test)]
mod communication_tests;

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