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Releases: SuperFola/Unamed-Endive

Version for testers

22 Jul 08:43
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Version for testers Pre-release
Pre-release

This new version include a few patches for the map rendering system, and it started to add an introduction to the game, as in the original Pokémon games

(don't mind the name of the binary, my computer messed up with the versionning)

Fixing the fight view and the menu (Windows only atm)

10 Dec 10:44
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See the wiki for the controls, how to use the scripting engine, and a lot more !

This release is just the first test in a long series, because we are near the final version ! It would be great if you could open a new issue whenever you meet a bug or whatsoever looking a bit strange to you.

Currently the To Do list seems to come to an end, finally (the things listed there can be bugs or missing features).

Please download the .exe file, not the source code (except if you want to tweak the game yourself and you know what you are doing).


Pour les français, si vous souhaitez vous regrouper avec d'autres gens qui jouent également à ce jeu, nous avons un forum (utile si vous n'avez pas de compte sur cette plateforme pour ouvrir un ticket et reporter un bug, vous n'avez qu'à vous inscrire sur le forum et créer un nouveau sujet dans Bugs et suggestions).

Le fichier à télécharger est uniquement le .exe

Music fixed, enhancing scripting module

15 Oct 14:05
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Start the music with F10 (if it does not work, try fn+F11)

If you have any problems with the game, feel free to ask us !

Fight view !

04 Jul 19:40
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Fight view ! Pre-release
Pre-release

Utilisez F pour lancer un combat de test

Sinon tout le reste est expliqué sur le wiki :D !

Il manque un fichier config.json avec ce contenu :

{
    "music": true,
    "aa": 1,
    "v-sync": true,
    "shader": "none",
    "fps": 120,
    "menu": "escape",
    "up": "z",
    "down": "s",
    "right": "d",
    "left": "q",
    "sigma": 0.5
}

14/05/2017

14 May 13:19
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Hi everyone !

Here is a new release 1.5.19-7628 Alpha of Unamed Endive, bringing some new functionalities :

  • an auto release publisher (this release will be a test for this tool)
  • some fresh new code with musics and small fixes (you can find the new functionalities already on the wiki)

Do not forget to check the wiki if you want to know the commands and a lot more :)

Also if you have a bug, please report it here following the bug report method as described here

Links about the project :

Have a great time !

PNJ and better scripting !

01 Apr 19:54
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Hi everyone !

Here is a new release 1.5.19 of Unamed Endive, bringing some new functionalities :

  • an auto release publisher (this release will be a test for this tool)
  • some fresh new code with musics (you can find the new functionalities already on the wiki)
  • speaking to the NPC by clicking on them (5 tiles or less away from you)
  • better scripting module
  • collision with NPC
  • fixes with the collisions on the map, the animation of the character when moving

Do not forget to check the wiki if you want to know the commands and a lot more :)

Also if you have a bug, please report it here following the bug report method as described here

Links about the project :

Have a great time !

map editor

18 Mar 20:41
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New views, interfaces, and possibilities !

21 Feb 16:31
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I am really excited to launch this release, because the team and I have work a lot on it since the previous release.

  • Many bug were fixed, we changed almost all the old style interfaces (from the old version of the project) ;
  • We added features as a mini map (displayed using ||M||), the possibility to transfer a creature from the equip to the PC and vice-versa, a brand new menu right before the game loads, to create/continue/delete a game ;
  • We also enhanced old features, as the menu which now stay open when you quit a view (seems silly, but it is way better this way !) ;
  • And finally we enhanced the scripting engine, giving so many possibilities (not everyone we planned, but we are at 77% of the final scripting engine as we imagine it currently), and why not, maybe maps using tp/spawns/triggers through scripting ;) ?

The command are still the same, check the wiki if you are new here :)

Version 1.0.56

05 Feb 19:23
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Enhanced scripting, plenty of bugs corrected, and many functionalities (like triggers, intermap teleporters, all that stuff)

Python3.4 lib for scripting module

10 Dec 19:47
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Lib-python-3.4

starting a dex and adding a new type