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* Added first version of farger_color_names.inc This is based on the massive list of colors located at https://github.com/meodai/color-names, release v7.30.0, that contains 27351 unique color names. * Update farger.inc * Update README.md Described the new farger_color_names.inc file * Update README.md Added a TODO list * Update README.md * Update README.md * Update README.md * HTML documentation file for farger_color_names.inc Added the newly created HTML documentation file for farger_color_names.inc * Update index.html Added link to the meodai/color-names HTML file * Update README.md Added some text about the conversion of color identifiers to make them acceptable for POV-Ray * Update README.md
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@@ -3,11 +3,11 @@ | |
// Persistence of Vision Ray Tracer Include File | ||
// | ||
// File : farger.inc | ||
// Version : 4.1 | ||
// Version : 5.0 | ||
// Created by : Sven-Erik Andersen | ||
// Contact : [email protected] | ||
// Created date : 2014-06-22 | ||
// Last updated : 2020-07-27 | ||
// Last updated : 2021-01-02 | ||
// Repository : https://github.com/SvenErik1968/Farger.inc/ | ||
// Description : Farger means colors in Norwegian. | ||
// | ||
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@@ -42,32 +42,42 @@ | |
// with many macroes to work with and convert colors | ||
// made by Michael Horvath (mjhorvath) based on code from ColorMine.org | ||
// | ||
// It now also includes a massive include file based on the large list of named colors | ||
// located at https://github.com/meodai/color-names | ||
// This file that currently contains 27351 named colors are not included by default; | ||
// if you want to use it, set Include_Meodai below to true, the other files will then | ||
// not be included. The defined colors in this file have not been compared with the ones | ||
// in colors.inc. | ||
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#ifndef(farger_Inc_Temp) | ||
#declare farger_Inc_Temp = version; | ||
#version 3.7; | ||
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// Where the color definition is the same as in the POV-Ray color.inc include file, | ||
// the color name will point to the POV-Ray color definition, | ||
// so we need to make sure that file is included | ||
#ifndef(Colors_Inc_Temp) | ||
#include "colors.inc" | ||
#end | ||
#declare Include_Meodai = false; | ||
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#ifdef(View_POV_Include_Stack) | ||
#debug "including farger.inc\n" | ||
#end | ||
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// Comment out the include files you don't need | ||
#include "farger_f.inc" // Include this if you want the named colors | ||
#include "farger_crayola.inc" // Include this if you want the Crayola colors | ||
#include "farger_html_x11.inc" // Include this if you want the HTML and X11 named colors | ||
#include "farger_lego.inc" // Include this if you want the Lego colors | ||
#include "farger_Xona.inc" // Include this if you want the Xona.com colors | ||
#include "farger_ral_classic.inc" // Include this if you want the RAL Classic colors | ||
#include "farger_ams595.inc" // Include this if you want the AMS Standard 595 colors | ||
#include "Farger_PC.inc" // Include this if you want the Pant... colors | ||
#include "farger_ColorMine.inc" // Include this if you want the ColorMine colors | ||
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#if (Include_Meodai) | ||
#include "farger_color_names.inc" | ||
#else | ||
// Where the color definition is the same as in the POV-Ray color.inc include file, | ||
// the color name will point to the POV-Ray color definition, | ||
// so we need to make sure that file is included | ||
#ifndef(Colors_Inc_Temp) | ||
#include "colors.inc" | ||
#end | ||
// Comment out the include files you don't need | ||
#include "farger_f.inc" // Include this if you want the named colors | ||
#include "farger_crayola.inc" // Include this if you want the Crayola colors | ||
#include "farger_html_x11.inc" // Include this if you want the HTML and X11 named colors | ||
#include "farger_lego.inc" // Include this if you want the Lego colors | ||
#include "farger_Xona.inc" // Include this if you want the Xona.com colors | ||
#include "farger_ral_classic.inc" // Include this if you want the RAL Classic colors | ||
#include "farger_ams595.inc" // Include this if you want the AMS Standard 595 colors | ||
#include "Farger_PC.inc" // Include this if you want the Pant... colors | ||
#include "farger_ColorMine.inc" // Include this if you want the ColorMine colors | ||
#end | ||
#version farger_Inc_Temp; | ||
#end |
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