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Taiyou06/README.md

Hello! 👋 I'm Taiyou!

I am a software engineer at Karabuk University, where I study at my 3rd year as Mechatronics Engineer.

Game Designer/Developer Feats:

  • I'm currently working on my personal project as a Project Lead at Gensokyo Reimagined.

    • Focusing on Team Management, Feature Implementation, Level Design and Asset Creation (Modelling, Texturing and Some Animations)
  • Can create Realistic and Fantasy themed terrain using World Machine and Gaea; some examples can be found here

  • I've written many documentation about tracking the progress on the other art/modeling/music teams. An example can be found here

  • TODO: Expand more

Developer Feats:

  • I am mostly a Java, Python, C# and C++ Developer, however I work with a variety of other languages when required. For example to edit shaders and such, I have picked up OpenGL as well as tiny bit of Vulkan.

  • I consider myself mostly a Back-End Developer (MySQL/SQL) although i have a decent amount of knowledge on Front-End (HTML/CSS/JS) as well.

  • I also have experience with TensorFlow 2 and friends (Keras, Numpy, Matplotlib) for machine learning and currently learning PyTorch


Python HTML CSS Docker
Docker

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  1. Gensokyo-Reimagined/Kosuzu Gensokyo-Reimagined/Kosuzu Public

    In-game translation of chat messages

    Java 2

  2. Gensokyo-Reimagined/Nitori Gensokyo-Reimagined/Nitori Public

    Converting patches into mixins, for the Ignite Framework

    Java 8 1

  3. Gensokyo-Reimagined/QoL-Modpack Gensokyo-Reimagined/QoL-Modpack Public

    Repository for our QoL modpack made with packwiz