This repository has been archived by the owner on Apr 12, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
32 changed files
with
6,400 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,184 @@ | ||
{ | ||
"controlify.gui.category.global": "Global", | ||
"controlify.gui.current_controller": "Current Controller", | ||
"controlify.gui.current_controller.tooltip": "In Controlify's infancy, only one controller can be used at a time, this selects which one you want to use.", | ||
"controlify.gui.out_of_focus_input": "Out of Focus Input", | ||
"controlify.gui.out_of_focus_input.tooltip": "If enabled, Controlify will still receive input even if the game window is not focused.", | ||
"controlify.gui.open_issue_tracker": "Open Issue Tracker", | ||
"controlify.gui.group.basic": "Basic", | ||
"controlify.gui.group.basic.tooltip": "Adjust how your controller behaves.", | ||
"controlify.gui.horizontal_look_sensitivity": "Horizontal Look Sensitivity", | ||
"controlify.gui.horizontal_look_sensitivity.tooltip": "How fast the camera moves horizontally when looking around.", | ||
"controlify.gui.vertical_look_sensitivity": "Vertical Look Sensitivity", | ||
"controlify.gui.vertical_look_sensitivity.tooltip": "How fast the camera moves vertically when looking around.", | ||
"controlify.gui.toggle_sneak": "Sneak", | ||
"controlify.gui.toggle_sneak.tooltip": "How the state of the sneak button behaves.", | ||
"controlify.gui.toggle_sprint": "Sprint", | ||
"controlify.gui.toggle_sprint.tooltip": "How the state of the sprint button behaves.", | ||
"controlify.gui.auto_jump": "Auto Jump", | ||
"controlify.gui.auto_jump.tooltip": "If the player should automatically jump when you reach a block.", | ||
"controlify.gui.show_guide": "Show Button Guide", | ||
"controlify.gui.show_guide.tooltip": "Show a HUD in-game displaying actions you can do with controller buttons.", | ||
"controlify.gui.vmouse_sensitivity": "Virtual Mouse Sensitivity", | ||
"controlify.gui.vmouse_sensitivity.tooltip": "How fast the virtual mouse moves.", | ||
"controlify.gui.controller_theme": "Controller Theme", | ||
"controlify.gui.controller_theme.tooltip": "The theme to use for rendering controller buttons.", | ||
"controlify.gui.custom_name": "Display Name", | ||
"controlify.gui.custom_name.tooltip": "Name to display for this controller throughout Minecraft.", | ||
"controlify.gui.group.advanced": "Advanced", | ||
"controlify.gui.group.advanced.tooltip": "Settings you probably shouldn't touch!.", | ||
"controlify.gui.screen_repeat_navi_delay": "Screen Repeat Navigation Delay", | ||
"controlify.gui.screen_repeat_navi_delay.tooltip": "How fast a screen navigation action repeats.", | ||
"controlify.gui.left_stick_deadzone": "Left Stick Deadzone", | ||
"controlify.gui.left_stick_deadzone.tooltip": "How far the left joystick needs to be pushed before registering input.", | ||
"controlify.gui.right_stick_deadzone": "Right Stick Deadzone", | ||
"controlify.gui.right_stick_deadzone.tooltip": "How far the right joystick needs to be pushed before registering input.", | ||
"controlify.gui.joystick_axis_deadzone": "%s Deadzone", | ||
"controlify.gui.joystick_axis_deadzone.tooltip": "How far '%s' axis needs to be pushed before registering input.", | ||
"controlify.gui.stickdrift_warning": "Warning: Setting this too low will cause stickdrift! This is where the internals of your controller become mis-calibrated and register small amounts of input when there shouldn't be.", | ||
"controlify.gui.auto_calibration": "Automatic Deadzone Calibration", | ||
"controlify.gui.auto_calibration.tooltip": "Automatically calibrate the deadzone of your controller.", | ||
"controlify.gui.button_activation_threshold": "Button Activation Threshold", | ||
"controlify.gui.button_activation_threshold.tooltip": "How far a button needs to be pushed before registering as pressed.", | ||
"controlify.gui.group.controls": "Controls", | ||
"controlify.gui.group.controls.tooltip": "Adjust the controller controls.", | ||
"controlify.gui.bind_input_awaiting": "Press any button", | ||
"controlify.gui.format.ticks": "%s ticks", | ||
"controlify.gui.format.hold_toggle.hold": "Hold", | ||
"controlify.gui.format.hold_toggle.toggle": "Toggle", | ||
"controlify.gui.format.open": "OPEN URL", | ||
"controlify.gui.button": "Controller Settings...", | ||
"controlify.toast.vmouse_enabled.title": "Virtual Mouse Enabled", | ||
"controlify.toast.vmouse_enabled.description": "Controlify virtual mouse is now enabled for this screen.", | ||
"controlify.toast.vmouse_disabled.title": "Virtual Mouse Disabled", | ||
"controlify.toast.vmouse_disabled.description": "Controlify virtual mouse is now disabled for this screen.", | ||
"controlify.toast.controller_connected.title": "Controller Connected", | ||
"controlify.toast.controller_connected.description": "A controller named '%s' has just been connected. You can switch to your other controller in Controlify settings.", | ||
"controlify.toast.controller_disconnected.title": "Controller Disconnected", | ||
"controlify.toast.controller_disconnected.description": "'%s' was disconnected.", | ||
"controlify.toast.controller_calibration.title": "New controller detected", | ||
"controlify.toast.controller_calibration.description": "A new controller(s) has been detected, you must calibrate before you use it!", | ||
"controlify.toast.faulty_input.title": "Controller disabled", | ||
"controlify.toast.faulty_input.description": "Your controller has been disabled because Controlify detected it was causing you problems using keyboard and mouse input. This is likely due to setting your deadzone values too low or your joystick is not mapped properly, making the controller think it is always giving input.", | ||
"controlify.controller_theme.default": "Default", | ||
"controlify.controller_theme.xbox_one": "Xbox", | ||
"controlify.controller_theme.dualshock4": "PS4", | ||
"controlify.controller_theme.steam_deck": "Steam Deck", | ||
"controlify.binding.controlify.walk_forward": "Walk Forward", | ||
"controlify.binding.controlify.walk_backward": "Walk Backward", | ||
"controlify.binding.controlify.strafe_left": "Strafe Left", | ||
"controlify.binding.controlify.strafe_right": "Strafe Right", | ||
"controlify.binding.controlify.look_up": "Look Up", | ||
"controlify.binding.controlify.look_down": "Look Down", | ||
"controlify.binding.controlify.look_left": "Look Left", | ||
"controlify.binding.controlify.look_right": "Look Right", | ||
"controlify.binding.controlify.jump": "Jump", | ||
"controlify.binding.controlify.sneak": "Sneak", | ||
"controlify.binding.controlify.attack": "Attack", | ||
"controlify.binding.controlify.use": "Use", | ||
"controlify.binding.controlify.sprint": "Sprint", | ||
"controlify.binding.controlify.next_slot": "Next Hotbar Slot", | ||
"controlify.binding.controlify.prev_slot": "Previous Hotbar Slot", | ||
"controlify.binding.controlify.pause": "Pause Game", | ||
"controlify.binding.controlify.inventory": "Open Inventory", | ||
"controlify.binding.controlify.change_perspective": "Change Perspective", | ||
"controlify.binding.controlify.swap_hands": "Swap Hands", | ||
"controlify.binding.controlify.open_chat": "Open Chat", | ||
"controlify.binding.controlify.gui_press": "GUI Press", | ||
"controlify.binding.controlify.gui_back": "GUI Back", | ||
"controlify.binding.controlify.gui_next_tab": "GUI Next Tab", | ||
"controlify.binding.controlify.gui_prev_tab": "GUI Previous Tab", | ||
"controlify.binding.controlify.drop": "Drop Item", | ||
"controlify.binding.controlify.pick_block": "Pick Block", | ||
"controlify.binding.controlify.toggle_hud_visibility": "Toggle HUD Visibility", | ||
"controlify.binding.controlify.show_player_list": "Show Player List", | ||
"controlify.binding.controlify.vmouse_move_up": "VMouse Move Up", | ||
"controlify.binding.controlify.vmouse_move_down": "VMouse Move Down", | ||
"controlify.binding.controlify.vmouse_move_left": "VMouse Move Left", | ||
"controlify.binding.controlify.vmouse_move_right": "VMouse Move Right", | ||
"controlify.binding.controlify.vmouse_lclick": "VMouse LClick", | ||
"controlify.binding.controlify.vmouse_rclick": "VMouse RClick", | ||
"controlify.binding.controlify.vmouse_shift_click": "VMouse Shift Click", | ||
"controlify.binding.controlify.vmouse_scroll_up": "VMouse Scroll Up", | ||
"controlify.binding.controlify.vmouse_scroll_down": "VMouse Scroll Down", | ||
"controlify.binding.controlify.vmouse_escape": "VMouse Key Escape", | ||
"controlify.binding.controlify.vmouse_shift": "VMouse Key Shift", | ||
"controlify.binding.controlify.vmouse_toggle": "Toggle Virtual Mouse", | ||
"controlify.binding.controlify.gui_navi_down": "GUI Navi Down", | ||
"controlify.binding.controlify.gui_navi_up": "GUI Navi Up", | ||
"controlify.binding.controlify.gui_navi_left": "GUI Navi Left", | ||
"controlify.binding.controlify.gui_navi_right": "GUI Navi Right", | ||
"controlify.binding.controlify.cycle_opt_forward": "Cycle Option Forward", | ||
"controlify.binding.controlify.cycle_opt_backward": "Cycle Option Backward", | ||
"controlify.guide.inventory": "Open Inventory", | ||
"controlify.guide.swim_up": "Swim Up", | ||
"controlify.guide.start_elytra": "Open Elytra Wings", | ||
"controlify.guide.fly_up": "Fly Up", | ||
"controlify.guide.fly_down": "Fly Down", | ||
"controlify.guide.start_sneaking": "Start Sneaking", | ||
"controlify.guide.stop_sneaking": "Stop Sneaking", | ||
"controlify.guide.start_swimming": "Start Swimming", | ||
"controlify.guide.start_sprinting": "Start Sprinting", | ||
"controlify.guide.stop_swimming": "Stop Swimming", | ||
"controlify.guide.stop_sprinting": "Stop Sprinting", | ||
"controlify.guide.sneak": "Sneak", | ||
"controlify.guide.dismount": "Dismount", | ||
"controlify.guide.swim_down": "Swim Down", | ||
"controlify.guide.drop": "Drop Item", | ||
"controlify.guide.swap_hands": "Swap Hands", | ||
"controlify.guide.attack": "Attack", | ||
"controlify.guide.break": "Break", | ||
"controlify.guide.use": "Use", | ||
"controlify.guide.interact": "Interact", | ||
"controlify.guide.pick_block": "Pick Block", | ||
"controlify.joystick_mapping.unmapped.axis": "Axis #%s", | ||
"controlify.joystick_mapping.unmapped.button": "Button #%s", | ||
"controlify.joystick_mapping.unmapped.hat": "Hat #%s", | ||
"controlify.joystick_mapping.unmapped.axis_direction.negative": "(Negative)", | ||
"controlify.joystick_mapping.unmapped.axis_direction.positive": "(Positive)", | ||
"controlify.joystick_mapping.xbox_one.axis.left_stick": "Left Stick", | ||
"controlify.joystick_mapping.xbox_one.axis.left_stick.left": "Left", | ||
"controlify.joystick_mapping.xbox_one.axis.left_stick.right": "Right", | ||
"controlify.joystick_mapping.xbox_one.axis.left_stick.up": "Up", | ||
"controlify.joystick_mapping.xbox_one.axis.left_stick.down": "Down", | ||
"controlify.joystick_mapping.xbox_one.axis.right_stick": "Right Stick", | ||
"controlify.joystick_mapping.xbox_one.axis.right_stick.left": "Left", | ||
"controlify.joystick_mapping.xbox_one.axis.right_stick.right": "Right", | ||
"controlify.joystick_mapping.xbox_one.axis.right_stick.up": "Up", | ||
"controlify.joystick_mapping.xbox_one.axis.right_stick.down": "Down", | ||
"controlify.joystick_mapping.xbox_one.axis.left_trigger": "Left Trigger", | ||
"controlify.joystick_mapping.xbox_one.axis.left_trigger.up": "Up", | ||
"controlify.joystick_mapping.xbox_one.axis.left_trigger.down": "Down", | ||
"controlify.joystick_mapping.xbox_one.axis.right_trigger": "Right Trigger", | ||
"controlify.joystick_mapping.xbox_one.axis.right_trigger.up": "Up", | ||
"controlify.joystick_mapping.xbox_one.axis.right_trigger.down": "Down", | ||
"controlify.joystick_mapping.xbox_one.button.a": "A", | ||
"controlify.joystick_mapping.xbox_one.button.b": "B", | ||
"controlify.joystick_mapping.xbox_one.button.x": "X", | ||
"controlify.joystick_mapping.xbox_one.button.y": "Y", | ||
"controlify.joystick_mapping.xbox_one.button.left_bumper": "Left Bumper", | ||
"controlify.joystick_mapping.xbox_one.button.right_bumper": "Right Bumper", | ||
"controlify.joystick_mapping.xbox_one.button.left_stick": "Left Stick Press", | ||
"controlify.joystick_mapping.xbox_one.button.right_stick": "Right Stick Press", | ||
"controlify.joystick_mapping.xbox_one.button.back": "Back", | ||
"controlify.joystick_mapping.xbox_one.button.start": "Start", | ||
"controlify.joystick_mapping.xbox_one.button.guide": "Guide", | ||
"controlify.joystick_mapping.xbox_one.hat.dpad": "D-Pad", | ||
"controlify.calibration.title": "Controller Calibration for '%s'", | ||
"controlify.calibration.info": "This process will optimize settings for your controller to prevent stick drift. Stick drift happens in your controller thumbsticks and outputs slightly wrong values when you aren't touching them at all. Deadzones are used to prevent this.\n\nThis will only take a few seconds.", | ||
"controlify.calibration.wait": "Please do not touch your controller thumbsticks until the progress bar is complete. This process will only take a few seconds.", | ||
"controlify.calibration.complete": "Calibration complete! You can now use your controller. Press done to return to the game.", | ||
"controlify.calibration.ready": "Ready", | ||
"controlify.calibration.done": "Done", | ||
"controlify.calibration.calibrating": "Calibrating...", | ||
"controlify.beta.title": "Controlify Beta Notice", | ||
"controlify.beta.message": "You are currently using Controlify Beta.\n\nThis mod is a work in progress and will contain many bugs. Please, if you spot a bug in this mod or have a suggestion to make it even better, please create an issue on the %s!\n\nYou can always find the link to the issue tracker in Controlify's settings menu.", | ||
"controlify.beta.message.link": "issue tracker", | ||
"controlify.beta.button": "Open Issue Tracker...", | ||
"controlify.error.hid": "Controller Detection Disabled", | ||
"controlify.error.hid.desc": "Controlify could not start the controller detection system used to identify and distinguish between multiple controllers. This means controller config will not be able to be saved between play sessions. This is likely due to a system fault and you should check logs for further information.", | ||
"controlify.hat_state.up": "Up", | ||
"controlify.hat_state.down": "Down", | ||
"controlify.hat_state.left": "Left", | ||
"controlify.hat_state.right": "Right" | ||
} |
Oops, something went wrong.