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Releases: ThaumRystra/DiceCloud

1.5.0

08 Sep 09:20
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Thanks again to @Dumbgenius

Features

  • Spells can now be dragged and dropped between containers and characters, ctrl-drag to copy instead of move
  • You can now remove characters that have been shared with you
  • Conditions and buffs have been added
    • you can add a condition directly from the stats page
    • Buffs can be added to features, items, and spells. A buff does nothing until you apply it to yourself or a character you have permission to write to. Once you apply a buff, you can see it in the stats tab.

Minor features

  • Features can have attacks
  • You can now toggle the carried status of containers from their edit dialogs
  • Features with all their text hidden beneath a rule will no longer show a small white strip at the bottom of their cards
  • Temporary hitpoints now appears as an attribute
  • A note was added to the spell library to mention that all the library spells are SRD spells only

Fixes

  • Attacks correctly show their damage type when listed in items and features

1.4.0

21 Jul 11:27
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This update brings a cornucopia of fixes and small improvements courtesy of @Dumbgenius

  • Overhaul of the Guide to match the latest changes
  • Hit dice are now called "dX hit dice" not just "dx"
  • 6 Extra loading hints added
  • More text boxes should indicate when they take formulae and curly brackets formulae
  • Spells now have attackBonus as a variable taken from their spell list
  • Ability scores and their modifiers can now be swapped in the character settings
  • Multiple instances of the same proficiency are now merged
  • Clicking a background proficiency now opens the background dialog box
  • Spell attack bonus and DC from spell lists are now available as variables in spell attacks
  • Formatting of many SRD spells has been improved
  • Parties are now sorted alphabetically
  • Fixed some errors in the spell library
  • Spells in the library which require a saving throw now list the DC in the description

1.3.4

14 Jul 15:15
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  • Characters can now be grouped by party

1.3.3

13 Jul 15:18
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  • Hardened URL slugs against characters with zero ascii characters in their name

1.3.2

13 Jul 14:10
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  • Allowed carry capacity multiplier to be a decimal, small characters can now set it to 0.5
  • Made DC available as a variable in spell descriptions, the DC should be taken from the spell list the spell is in
  • Made names optional in the database for most collections to reduce server log noise
  • Spell slots are now available as variables eg. level1SpellSlots
  • Characters now have their names as the end of their URL's, old links without the character name should still work
  • Skills with bonuses to their passive score should now show their passive score the same way Perception always does - as a bracketed number after the skill name
  • Passive scores and bonuses now show up in the skill view dialog
  • Improved the look of effect editing by grouping the stats in expandable groups
  • Fixed new effects not animating to their correct location when the effect edit dialog was closed

1.3.1

11 Jul 06:55
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  • Fixed vulnerabilities, immunities, and resistances in Improved Initiative export
  • Added passive perception to Improved Initiative export

1.3.0

10 Jul 19:04
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1.2.8

28 Jun 07:37
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  • Stopped inventory containers from splitting their headings and items over separate columns
  • Prevented spell titles from overflowing their containers
  • Improved the formatting of the home page on small width devices

1.2.7

08 Jun 07:52
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  • Fixed an issue with temporary hitpoints being visually reset to 100 on page refresh

1.2.6

07 Jun 07:49
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  • Fixed some spells in the library
  • Fixed column layout breaking in Chrome 59