-
Notifications
You must be signed in to change notification settings - Fork 8
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
move ALL client classes to client source set
- Loading branch information
1 parent
8ec255d
commit d814a16
Showing
51 changed files
with
47 additions
and
38 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
2 changes: 1 addition & 1 deletion
2
...ful/compat/ColorfulHeartsIntegration.java → ...ent/compat/ColorfulHeartsIntegration.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
File renamed without changes.
File renamed without changes.
File renamed without changes.
2 changes: 1 addition & 1 deletion
2
...ins/client/ArmorFeatureRendererMixin.java → ...ient/mixin/ArmorFeatureRendererMixin.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
...xins/client/CapeFeatureRendererMixin.java → ...lient/mixin/CapeFeatureRendererMixin.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
...mixins/client/DrippingWetPlayerMixin.java → .../client/mixin/DrippingWetPlayerMixin.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
...ient/SplashTextResourceSupplierMixin.java → ...ixin/SplashTextResourceSupplierMixin.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
...ixins/client/SpriteAtlasManagerMixin.java → ...client/mixin/SpriteAtlasManagerMixin.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
...enderer/PolarBearShearedTextureMixin.java → ...enderer/PolarBearShearedTextureMixin.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
...entity_renderer/RootedEffectRenderer.java → ...entity_renderer/RootedEffectRenderer.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
...entity_renderer/ShakingRendererMixin.java → ...entity_renderer/ShakingRendererMixin.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
...ful/mixins/client/gui/HeartTypeMixin.java → ...iful/client/mixin/gui/HeartTypeMixin.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
...lient/ice_skate_fx/GameRendererMixin.java → ...mixin/ice_skate_fx/GameRendererMixin.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
...ixins/client/ice_skate_fx/ModelMixin.java → ...client/mixin/ice_skate_fx/ModelMixin.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
3 changes: 2 additions & 1 deletion
3
...network/PointWindSpawnPacketListener.java → ...network/PointWindSpawnPacketListener.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,24 @@ | ||
{ | ||
"required": true, | ||
"minVersion": "0.8", | ||
"package": "com.github.thedeathlycow.frostiful.client.mixin", | ||
"compatibilityLevel": "JAVA_21", | ||
"client": [ | ||
"ArmorFeatureRendererMixin", | ||
"CapeFeatureRendererMixin", | ||
"DrippingWetPlayerMixin", | ||
"SplashTextResourceSupplierMixin", | ||
"SpriteAtlasManagerMixin", | ||
"entity_renderer.PolarBearShearedTextureMixin", | ||
"entity_renderer.RootedEffectRenderer", | ||
"entity_renderer.ShakingRendererMixin", | ||
"gui.HeartTypeMixin", | ||
"gui.InGameHudMixin", | ||
"gui.ShiveringRenderer", | ||
"ice_skate_fx.GameRendererMixin", | ||
"ice_skate_fx.ModelMixin" | ||
], | ||
"injectors": { | ||
"defaultRequire": 1 | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters