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<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<title>three.js webgl - raycast - sprite</title> | ||
<meta charset="utf-8"> | ||
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> | ||
<style> | ||
body { | ||
margin: 0px; | ||
background-color: #fff; | ||
overflow: hidden; | ||
} | ||
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#info{ | ||
position: absolute; | ||
z-index: 1; | ||
width: 100%; | ||
text-align: center; | ||
} | ||
</style> | ||
</head> | ||
<head> | ||
<title>three.js webgl - raycast - sprite</title> | ||
<meta charset="utf-8"> | ||
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> | ||
<style> | ||
body { | ||
font-family: Monospace; | ||
font-size: 13px; | ||
text-align: center; | ||
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margin: 0px; | ||
background-color: #fff; | ||
overflow: hidden; | ||
} | ||
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#info{ | ||
position: absolute; | ||
z-index: 1; | ||
width: 100%; | ||
padding: 5px; | ||
text-align: center; | ||
} | ||
</style> | ||
</head> | ||
<body> | ||
<div id="info"><a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - webgl raycast sprite<br></div> | ||
<script src="../build/three.js"></script> | ||
<script src="./js/controls/OrbitControls.js"></script> | ||
<script> | ||
var renderer; | ||
var scene; | ||
var spriteGroup; | ||
var camera; | ||
var controls; | ||
<div id="info"><a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - webgl raycast sprite<br></div> | ||
<script src="../build/three.js"></script> | ||
<script src="./js/controls/OrbitControls.js"></script> | ||
<script> | ||
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init(); | ||
animate(); | ||
var renderer, scene, camera; | ||
var controls, group; | ||
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function init() { | ||
init(); | ||
animate(); | ||
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// init renderer | ||
renderer = new THREE.WebGLRenderer( { | ||
antialias: true | ||
} ); | ||
renderer.setSize( window.innerWidth, window.innerHeight ); | ||
document.body.appendChild( renderer.domElement ); | ||
renderer.setClearColor( 0xFFFFFF, 1.0 ); | ||
function init() { | ||
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// init scene | ||
scene = new THREE.Scene(); | ||
spriteGroup = new THREE.Object3D(); | ||
scene.add( spriteGroup ); | ||
// init renderer | ||
renderer = new THREE.WebGLRenderer( { antialias: true } ); | ||
renderer.setPixelRatio( window.devicePixelRatio ); | ||
renderer.setSize( window.innerWidth, window.innerHeight ); | ||
document.body.appendChild( renderer.domElement ); | ||
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// init camera | ||
camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 1, 1000 ); | ||
camera.position.set( 15, 15, 15 ); | ||
camera.lookAt( scene.position ); | ||
// init scene | ||
scene = new THREE.Scene(); | ||
scene.background = new THREE.Color( 0xffffff ); | ||
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controls = new THREE.OrbitControls( camera, renderer.domElement ); | ||
controls.enableRotate = true; | ||
group = new THREE.Group(); | ||
scene.add( group ); | ||
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// add sprites | ||
var sprite; | ||
// init camera | ||
camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 1, 1000 ); | ||
camera.position.set( 15, 15, 15 ); | ||
camera.lookAt( scene.position ); | ||
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sprite = makeSprite( '#69f', spriteGroup ); | ||
sprite.position.set( 6, 5, 5 ); | ||
sprite.scale.set( 2, 5, 1 ); | ||
controls = new THREE.OrbitControls( camera, renderer.domElement ); | ||
controls.enableRotate = true; | ||
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sprite = makeSprite( '#69f', spriteGroup ); | ||
sprite.position.set( 8, - 2, 2 ); | ||
sprite.center.set( 0.5, 0 ); | ||
sprite.scale.set( 1, - 5, 1 ); | ||
sprite.material.rotation = Math.PI / 3 * 4; | ||
// add sprites | ||
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var g = new THREE.Object3D(); | ||
spriteGroup.add( g ); | ||
g.scale.set( 1, 2, 1 ); | ||
g.position.set( - 5, 0, 0 ); | ||
g.rotation.set( Math.PI / 2, 0, 0 ); | ||
var sprite = new THREE.Sprite( new THREE.SpriteMaterial( { color: '#69f' } ) ); | ||
sprite.position.set( 6, 5, 5 ); | ||
sprite.scale.set( 2, 5, 1 ); | ||
group.add( sprite ); | ||
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sprite = makeSprite( '#69f', g ); | ||
sprite.position.set( 0, 2, 5 ); | ||
sprite.scale.set( 10, 2, 3 ); | ||
sprite.center.set( - 0.1, 0 ); | ||
sprite.material.rotation = Math.PI / 3; | ||
var sprite = new THREE.Sprite( new THREE.SpriteMaterial( { color: '#69f' } ) ); | ||
sprite.material.rotation = Math.PI / 3 * 4; | ||
sprite.position.set( 8, - 2, 2 ); | ||
sprite.center.set( 0.5, 0 ); | ||
sprite.scale.set( 1, - 5, 1 ); | ||
group.add( sprite ); | ||
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window.addEventListener( 'resize', onWindowResize, false ); | ||
window.addEventListener( "mousemove", onDocumentMouseMove, false ); | ||
var group2 = new THREE.Object3D(); | ||
group2.scale.set( 1, 2, 1 ); | ||
group2.position.set( - 5, 0, 0 ); | ||
group2.rotation.set( Math.PI / 2, 0, 0 ); | ||
group.add( group2 ); | ||
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} | ||
var sprite = new THREE.Sprite( new THREE.SpriteMaterial( { color: '#69f' } ) ); | ||
sprite.position.set( 0, 2, 5 ); | ||
sprite.scale.set( 10, 2, 3 ); | ||
sprite.center.set( - 0.1, 0 ); | ||
sprite.material.rotation = Math.PI / 3; | ||
group2.add( sprite ); | ||
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function makeSprite( color, parent ) { | ||
window.addEventListener( 'resize', onWindowResize, false ); | ||
window.addEventListener( "mousemove", onDocumentMouseMove, false ); | ||
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var sprite = new THREE.Sprite( new THREE.SpriteMaterial( { | ||
color: color | ||
} ) ); | ||
parent.add( sprite ); | ||
return sprite; | ||
} | ||
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} | ||
function animate() { | ||
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function animate() { | ||
renderer.render( scene, camera ); | ||
requestAnimationFrame( animate ); | ||
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renderer.render( scene, camera ); | ||
requestAnimationFrame( animate ); | ||
} | ||
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} | ||
function onWindowResize() { | ||
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function onWindowResize() { | ||
camera.aspect = window.innerWidth / window.innerHeight; | ||
camera.updateProjectionMatrix(); | ||
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camera.aspect = window.innerWidth / window.innerHeight; | ||
camera.updateProjectionMatrix(); | ||
renderer.setSize( window.innerWidth, window.innerHeight ); | ||
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renderer.setSize( window.innerWidth, window.innerHeight ); | ||
} | ||
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} | ||
var selectedObject = null; | ||
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var selectedObject = null; | ||
function onDocumentMouseMove( event ) { | ||
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function onDocumentMouseMove( event ) { | ||
event.preventDefault(); | ||
if ( selectedObject ) { | ||
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event.preventDefault(); | ||
if ( selectedObject ) { | ||
selectedObject.material.color.set( '#69f' ); | ||
selectedObject = null; | ||
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selectedObject.material.color.set( '#69f' ); | ||
selectedObject = null; | ||
} | ||
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} | ||
var intersects = getIntersects( event.layerX, event.layerY ); | ||
if ( intersects.length > 0 ) { | ||
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var intersects = getIntersects( event.layerX, event.layerY ); | ||
if ( intersects.length > 0 ) { | ||
var res = intersects.filter( function ( res ) { | ||
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var res = intersects.filter( function ( res ) { | ||
return res && res.object; | ||
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return res && res.object; | ||
} )[ 0 ]; | ||
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} )[ 0 ]; | ||
if ( res && res.object ) { | ||
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if ( res && res.object ) { | ||
selectedObject = res.object; | ||
selectedObject.material.color.set( '#f00' ); | ||
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selectedObject = res.object; | ||
selectedObject.material.color.set( '#f00' ); | ||
} | ||
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} | ||
} | ||
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} | ||
} | ||
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} | ||
var raycaster = new THREE.Raycaster(); | ||
var mouseVector = new THREE.Vector3(); | ||
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var raycaster = new THREE.Raycaster(); | ||
var mouseVector = new THREE.Vector3(); | ||
function getIntersects( x, y ) { | ||
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function getIntersects( x, y ) { | ||
x = ( x / window.innerWidth ) * 2 - 1; | ||
y = - ( y / window.innerHeight ) * 2 + 1; | ||
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mouseVector.set( | ||
( x / window.innerWidth ) * 2 - 1, - ( y / window.innerHeight ) * 2 + 1, | ||
0.5 ); | ||
raycaster.setFromCamera( mouseVector, camera ); | ||
var intersects = raycaster.intersectObjects( [ spriteGroup ], true ); | ||
return intersects; | ||
mouseVector.set( x, y, 0.5 ); | ||
raycaster.setFromCamera( mouseVector, camera ); | ||
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} | ||
</script> | ||
return raycaster.intersectObject( group, true ); | ||
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} | ||
</script> | ||
</body> | ||
</html> | ||
</html> |
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