Change saved song file encoding to UTF-8 without BOM #145
Workflow file for this run
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name: Test Main Game | |
on: | |
push: | |
branches: | |
- master | |
pull_request: | |
branches: | |
- master | |
workflow_dispatch: {} | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
PROJECT_PATH: UltraStar Play | |
jobs: | |
test-job: | |
name: Test for ${{ matrix.targetPlatform }} | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
unityVersion: | |
- 2022.2.4f1 | |
targetPlatform: | |
# At the moment, tests are target platform independent. Thus only build one. | |
- StandaloneWindows64 | |
steps: | |
# Clone repo and restore cache | |
- uses: actions/checkout@v2 | |
with: | |
fetch-depth: 0 | |
lfs: true | |
- uses: actions/cache@v2 | |
with: | |
path: ${{ env.PROJECT_PATH }}/Library | |
key: Library-${{ env.PROJECT_PATH }}-${{ matrix.targetPlatform }}-${{ hashFiles(env.PROJECT_PATH) }} | |
restore-keys: | | |
Library-${{ env.PROJECT_PATH }}-${{ matrix.targetPlatform }}- | |
Library-${{ env.PROJECT_PATH }}- | |
Library- | |
# Run setup script | |
- name: Setup Script | |
working-directory: tools | |
run: sh setup.sh | |
# Test Unity project | |
- uses: game-ci/[email protected] | |
id: testRunner | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
with: | |
projectPath: ${{ env.PROJECT_PATH }} | |
unityVersion: ${{ matrix.unityVersion }} | |
testMode: all | |
githubToken: ${{ secrets.GITHUB_TOKEN }} | |
customParameters: "-nographics" | |
- uses: actions/upload-artifact@v2 | |
if: always() | |
with: | |
name: Test results (all modes) | |
path: ${{ steps.testRunner.outputs.artifactsPath }} |