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Merge pull request #193 from BobPalmer/DEVELOP
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2017.01.04 release
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BobPalmer authored Jan 5, 2017
2 parents a76a6ee + f0d3095 commit 0fc251d
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Showing 29 changed files with 370 additions and 150 deletions.
4 changes: 4 additions & 0 deletions FOR_RELEASE/GameData/000_USITools/CHANGELOG.txt
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@@ -1,3 +1,7 @@
0.8.8 - 2017.01.01
-------------------
Dependency Updates

0.8.7 - (KSP 1.2.2)
-------------------
Updates for KSP 1.2.2
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2 changes: 1 addition & 1 deletion FOR_RELEASE/GameData/000_USITools/USITools.version
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Expand Up @@ -10,7 +10,7 @@
"VERSION":{
"MAJOR":0,
"MINOR":8,
"PATCH":7,
"PATCH":8,
"BUILD":0
},
"KSP_VERSION":{
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43 changes: 41 additions & 2 deletions FOR_RELEASE/GameData/CommunityResourcePack/Asteroid.cfg
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Expand Up @@ -26,14 +26,37 @@
lowRange = 50
highRange = 75
}

MODULE
{
name = ModuleAsteroidResource
resourceName = Silicates
presenceChance = 80
lowRange = 50
highRange = 75
}
MODULE
{
name = ModuleAsteroidResource
resourceName = Hydrates
presenceChance = 80
lowRange = 50
highRange = 75
}
MODULE
{
name = ModuleAsteroidResource
resourceName = Minerals
presenceChance = 25
lowRange = 1
highRange = 10
}
MODULE
{
name = ModuleAsteroidResource
resourceName = Gypsum
presenceChance = 25
lowRange = 1
highRange = 10
}

MODULE
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highRange = 10
}

MODULE
{
name = ModuleAsteroidResource
resourceName = ExoticMinerals
presenceChance = 80
lowRange = 1
highRange = 30
}
MODULE
{
name = ModuleAsteroidResource
resourceName = RareMetals
presenceChance = 80
lowRange = 1
highRange = 30
}

MODULE
{
name = ModuleAsteroidResource
Expand All @@ -89,5 +129,4 @@
presenceChance = 100
resourceName = Rock
}

}
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@@ -1,65 +0,0 @@
@PART[SurfaceScanner]
{
MODULE
{
name = ModuleAnalysisResource
resourceName = Water
abundance = 0
}

MODULE
{
name = ModuleAnalysisResource
resourceName = MetallicOre
abundance = 0
}

MODULE
{
name = ModuleAnalysisResource
resourceName = Substrate
abundance = 0
}

MODULE
{
name = ModuleAnalysisResource
resourceName = Minerals
abundance = 0
}

MODULE
{
name = ModuleAnalysisResource
resourceName = Karbonite
abundance = 0
}

MODULE
{
name = ModuleAnalysisResource
resourceName = Karborundum
abundance = 0
}

MODULE
{
name = ModuleAnalysisResource
resourceName = Uraninite
abundance = 0
}

MODULE
{
name = ModuleAnalysisResource
resourceName = XenonGas
abundance = 0
}

MODULE
{
name = ModuleAnalysisResource
resourceName = ArgonGas
abundance = 0
}
}
4 changes: 4 additions & 0 deletions FOR_RELEASE/GameData/CommunityResourcePack/CHANGELOG.txt
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@@ -1,3 +1,7 @@
0.6.5 - (2017.01.01)
--------------------
Updated asteroid and scanner settings

0.6.4 - (KSP 1.2.2)
-------------------
Added Decaborane as a resource
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2 changes: 1 addition & 1 deletion FOR_RELEASE/GameData/CommunityResourcePack/CRP.version
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Expand Up @@ -10,7 +10,7 @@
"VERSION":{
"MAJOR":0,
"MINOR":6,
"PATCH":4,
"PATCH":5,
"BUILD":0
},
"KSP_VERSION":{
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13 changes: 13 additions & 0 deletions FOR_RELEASE/GameData/CommunityResourcePack/CommonResources.cfg
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Expand Up @@ -99,6 +99,7 @@ RESOURCE_DEFINITION
volume = 1
}


RESOURCE_DEFINITION
{
name = Dirt
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volume = 1
}

RESOURCE_DEFINITION
{
name = ResourceLode
density = 0.005
flowMode = ALL_VESSEL
transfer = NONE
unitCost = 250
isTweakable = true
isVisible = true
volume = 1
}

RESOURCE_DEFINITION
{
name = DepletedUranium // Depleted fuel to preserve mass when burned, can be recycled
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101 changes: 101 additions & 0 deletions FOR_RELEASE/GameData/CommunityResourcePack/SurfaceScanner.cfg
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@@ -0,0 +1,101 @@
@PART[SurfaceScanner]
{
MODULE
{
name = ModuleResourceScanner
ScannerType = 0
ResourceName = Dirt
MaxAbundanceAltitude = 1000
RequiresUnlock = false
}
MODULE
{
name = ModuleResourceScanner
ScannerType = 0
ResourceName = ExoticMinerals
MaxAbundanceAltitude = 1000
RequiresUnlock = false
}
MODULE
{
name = ModuleResourceScanner
ScannerType = 0
ResourceName = Gypsum
MaxAbundanceAltitude = 1000
RequiresUnlock = false
}
MODULE
{
name = ModuleResourceScanner
ScannerType = 0
ResourceName = Hydrates
MaxAbundanceAltitude = 1000
RequiresUnlock = false
}
MODULE
{
name = ModuleResourceScanner
ScannerType = 0
ResourceName = Karbonite
MaxAbundanceAltitude = 1000
RequiresUnlock = false
}
MODULE
{
name = ModuleResourceScanner
ScannerType = 0
ResourceName = MetallicOre
MaxAbundanceAltitude = 1000
RequiresUnlock = false
}
MODULE
{
name = ModuleResourceScanner
ScannerType = 0
ResourceName = Minerals
MaxAbundanceAltitude = 1000
RequiresUnlock = false
}
MODULE
{
name = ModuleResourceScanner
ScannerType = 0
ResourceName = RareMetals
MaxAbundanceAltitude = 1000
RequiresUnlock = false
}
MODULE
{
name = ModuleResourceScanner
ScannerType = 0
ResourceName = Silicates
MaxAbundanceAltitude = 1000
RequiresUnlock = false
}
MODULE
{
name = ModuleResourceScanner
ScannerType = 0
ResourceName = Substrate
MaxAbundanceAltitude = 1000
RequiresUnlock = false
}
MODULE
{
name = ModuleResourceScanner
ScannerType = 0
ResourceName = Uraninite
MaxAbundanceAltitude = 1000
RequiresUnlock = false
}
MODULE
{
name = ModuleResourceScanner
ScannerType = 0
ResourceName = Water
MaxAbundanceAltitude = 1000
RequiresUnlock = false
}


}
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@@ -1,3 +1,17 @@
0.5.15 - 2017.01.01
-------------------
Dependency Updates
Fixed an issue where the timer for unloaded vessels was not reflecting the 15 day grace period.
Better caching of hab data to prevent some physics bubble oddities
When crew go mutinous, a few supplies are shaken out. This will help prevent catastrophic mutiny cascades. Which, while entertaining, were a bit more destructive than anticipated.
Nom tanks got their normal map back
Habitation EC costs have been reduced.
The life support window in the VAB correctly shows recyclers only when loaded in the case of configurable bays.
Fixed Nom-O-Matic 5000 cost
Several rounds of bug fixes around timers, etc.



0.5.14 - (KSP 1.2.2)
-------------------
Updates for KSP 1.2.2
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Expand Up @@ -24,7 +24,7 @@
INPUT_RESOURCE
{
ResourceName = ElectricCharge
Ratio = 5.25
Ratio = 0.525
}
}

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INPUT_RESOURCE
{
ResourceName = ElectricCharge
Ratio = 0.825
Ratio = 0.0825
}
}

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Expand Up @@ -8,7 +8,7 @@ PART
node_stack_bottom = 0,0,0,0,-1,0
TechRequired = survivability
entryCost = 1000
cost = 100
cost = 700
category = none
subcategory = 0
title = Nom-O-Matic 5000
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Expand Up @@ -42,7 +42,7 @@ PART
INPUT_RESOURCE
{
ResourceName = ElectricCharge
Ratio = 0.175
Ratio = 0.0175
}
}
}
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Expand Up @@ -52,7 +52,7 @@ PART
INPUT_RESOURCE
{
ResourceName = ElectricCharge
Ratio = 0.125
Ratio = 0.0125
}
}
}
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Expand Up @@ -10,7 +10,7 @@
"VERSION":{
"MAJOR":0,
"MINOR":5,
"PATCH":14,
"PATCH":15,
"BUILD":0
},
"KSP_VERSION":{
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