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add mod files
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UpcraftLP committed Feb 25, 2024
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5 changes: 5 additions & 0 deletions .gitattributes
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# Disable autocrlf on generated files, they always generate with LF
# Add any extra files or paths here to make git stop saying they
# are changed when only line endings change.
src/generated/**/.cache/cache text eol=lf
src/generated/**/*.json text eol=lf
28 changes: 28 additions & 0 deletions .gitignore
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# eclipse
bin
*.launch
.settings
.metadata
.classpath
.project

# idea
out
*.ipr
*.iws
*.iml
.idea

# gradle
build
.gradle

# other
eclipse
run

# Files from Forge MDK
forge*changelog.txt

# Misc
Assets/
206 changes: 206 additions & 0 deletions build.gradle
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plugins {
id 'eclipse'
id 'idea'
id 'maven-publish'
id 'net.minecraftforge.gradle' version '[6.0,6.2)'
id 'org.parchmentmc.librarian.forgegradle' version '1.+'
}
def ENV = System.getenv()

version = mod_version
group = mod_group_id
def artifactName = "${mod_name}-Forge-${minecraft_version}"

base {
archivesName.set(artifactName)
}

// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
java.toolchain.languageVersion = JavaLanguageVersion.of(17)

println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
minecraft {
// The mappings can be changed at any time and must be in the following format.
// Channel: Version:
// official MCVersion Official field/method names from Mojang mapping files
// parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official
//
// You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
// See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
//
// Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
// Additional setup is needed to use their mappings: https://github.com/ParchmentMC/Parchment/wiki/Getting-Started
//
// Use non-default mappings at your own risk. They may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: mapping_channel, version: mapping_version

// When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
// In most cases, it is not necessary to enable.
// enableEclipsePrepareRuns = true
// enableIdeaPrepareRuns = true

// This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
// It is REQUIRED to be set to true for this template to function.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
copyIdeResources = true

// When true, this property will add the folder name of all declared run configurations to generated IDE run configurations.
// The folder name can be set on a run configuration using the "folderName" property.
// By default, the folder name of a run configuration is the name of the Gradle project containing it.
// generateRunFolders = true

// This property enables access transformers for use in development.
// They will be applied to the Minecraft artifact.
// The access transformer file can be anywhere in the project.
// However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge.
// This default location is a best practice to automatically put the file in the right place in the final jar.
// See https://docs.minecraftforge.net/en/latest/advanced/accesstransformers/ for more information.
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')

// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
// applies to all the run configs below
configureEach {
workingDirectory project.file('run')

// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'

// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'

// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', mod_id

mods {
"${mod_id}" {
source sourceSets.main
}
}
}

client {
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', mod_id
}

server {
property 'forge.enabledGameTestNamespaces', mod_id
args '--nogui'
}

// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
property 'forge.enabledGameTestNamespaces', mod_id
}

data {
// example of overriding the workingDirectory set in configureEach above
workingDirectory project.file('run-data')

// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
}
}
}

// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }

repositories {
// Put repositories for dependencies here
// ForgeGradle automatically adds the Forge maven and Maven Central for you

// If you have mod jar dependencies in ./libs, you can declare them as a repository like so:
// flatDir {
// dir 'libs'
// }

mavenCentral()
}


dependencies {
// Specify the version of Minecraft to use.
// Any artifact can be supplied so long as it has a "userdev" classifier artifact and is a compatible patcher artifact.
// The "userdev" classifier will be requested and setup by ForgeGradle.
// If the group id is "net.minecraft" and the artifact id is one of ["client", "server", "joined"],
// then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"

}
// This blocks of code expands all declared replace properties in the specified resource targets.
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
tasks.named('processResources', ProcessResources).configure {
var replaceProperties = [
minecraft_version: minecraft_version, minecraft_version_range: minecraft_version_range,
forge_version: forge_version, forge_version_range: forge_version_range,
loader_version_range: loader_version_range,
mod_id: mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
mod_authors: mod_authors, mod_description: mod_description,
]
inputs.properties replaceProperties

filesMatching(['META-INF/mods.toml', 'pack.mcmeta']) {
expand replaceProperties + [project: project]
}
}

// Example for how to get properties into the manifest for reading at runtime.
tasks.named('jar', Jar).configure {
manifest {
attributes([
'Specification-Title' : mod_id,
'Specification-Vendor' : mod_authors,
'Specification-Version' : '1', // We are version 1 of ourselves
'Implementation-Title' : project.name,
'Implementation-Version' : project.jar.archiveVersion,
'Implementation-Vendor' : mod_authors,
'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}

// This is the preferred method to reobfuscate your jar file
finalizedBy 'reobfJar'
}

// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing:
// tasks.named('publish').configure {
// dependsOn 'reobfJar'
// }

publishing {
publications {
register('mavenJava', MavenPublication) {
artifact jar
artifactId = artifactName
}
}
repositories {
if (ENV.MAVEN_UPLOAD_URL) {
maven {
url = ENV.MAVEN_UPLOAD_URL
credentials {
username = ENV.MAVEN_UPLOAD_USERNAME
password = ENV.MAVEN_UPLOAD_PASSWORD
}
}
}
}
}

tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}
58 changes: 58 additions & 0 deletions gradle.properties
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# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false

## Environment Properties

# The Minecraft version must agree with the Forge version to get a valid artifact
minecraft_version=1.19.2
# The Minecraft version range can use any release version of Minecraft as bounds.
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
# as they do not follow standard versioning conventions.
minecraft_version_range=[1.19.2]
# The Forge version must agree with the Minecraft version to get a valid artifact
forge_version=43.3.8
# The Forge version range can use any version of Forge as bounds or match the loader version range
forge_version_range=[43,)
# The loader version range can only use the major version of Forge/FML as bounds
loader_version_range=[43,)
# The mapping channel to use for mappings.
# The default set of supported mapping channels are ["official", "snapshot", "snapshot_nodoc", "stable", "stable_nodoc"].
# Additional mapping channels can be registered through the "channelProviders" extension in a Gradle plugin.
#
# | Channel | Version | |
# |-----------|----------------------|--------------------------------------------------------------------------------|
# | official | MCVersion | Official field/method names from Mojang mapping files |
# | parchment | YYYY.MM.DD-MCVersion | Open community-sourced parameter names and javadocs layered on top of official |
#
# You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
# See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
#
# Parchment is an unofficial project maintained by ParchmentMC, separate from Minecraft Forge.
# Additional setup is needed to use their mappings, see https://parchmentmc.org/docs/getting-started
mapping_channel=parchment
# The mapping version to query from the mapping channel.
# This must match the format required by the mapping channel.
mapping_version=2022.11.27-1.19.2


## Mod Properties

# The unique mod identifier for the mod. Must be lowercase in English locale. Must fit the regex [a-z][a-z0-9_]{1,63}
# Must match the String constant located in the main mod class annotated with @Mod.
mod_id=coraltrees
# The human-readable display name for the mod.
mod_name=CoralTrees
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=All Rights Reserved
# The mod version. See https://semver.org/
mod_version=1.0.0
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
mod_group_id=dev.upcraft.commissions.2024.02
# The authors of the mod. This is a simple text string that is used for display purposes in the mod list.
mod_authors=Up
# The description of the mod. This is a simple multiline text string that is used for display purposes in the mod list.
mod_description=Underwater trees made of coral.
18 changes: 18 additions & 0 deletions settings.gradle
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pluginManagement {
repositories {
gradlePluginPortal()
maven {
name = 'MinecraftForge'
url = 'https://maven.minecraftforge.net/'
}
maven {
url = 'https://maven.parchmentmc.org'
}
}
}

plugins {
id 'org.gradle.toolchains.foojay-resolver-convention' version '0.8.0'
}

rootProject.name = 'CoralTrees'
38 changes: 38 additions & 0 deletions src/main/java/dev/upcraft/coraltrees/CoralTreesMod.java
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package dev.upcraft.coraltrees;

import dev.upcraft.coraltrees.init.CoralTreeBlocks;
import dev.upcraft.coraltrees.init.CoralTreeConfiguredFeatures;
import dev.upcraft.coraltrees.init.CoralTreeFeatures;
import dev.upcraft.coraltrees.init.CoralTreeStructureProcessorTypes;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;

@Mod(CoralTreesMod.MODID)
public class CoralTreesMod {

public static final String MODID = "coraltrees";

public static final CreativeModeTab CREATIVE_TAB = new CreativeModeTab(MODID) {
@Override
public ItemStack makeIcon() {
return new ItemStack(CoralTreeBlocks.COROAK_SAPLING.get());
}
};

public CoralTreesMod() {
var bus = FMLJavaModLoadingContext.get().getModEventBus();

CoralTreeBlocks.BLOCKS.register(bus);
CoralTreeBlocks.ITEMS.register(bus);
CoralTreeFeatures.FEATURES.register(bus);
CoralTreeConfiguredFeatures.FEATURES.register(bus);
CoralTreeStructureProcessorTypes.PROCESSOR_TYPES.register(bus);
}

public static ResourceLocation id(String path) {
return new ResourceLocation(MODID, path);
}
}
36 changes: 36 additions & 0 deletions src/main/java/dev/upcraft/coraltrees/block/CoroakFanBlock.java
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package dev.upcraft.coraltrees.block;

import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.block.BaseCoralFanBlock;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Fluids;

public class CoroakFanBlock extends BaseCoralFanBlock {

public CoroakFanBlock(Properties pProperties) {
super(pProperties);
}

@Override
public void onPlace(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pIsMoving) {
this.tryScheduleDieTick(pState, pLevel, pPos);
}

@Override
public BlockState updateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) {
if (pFacing == Direction.DOWN && !pState.canSurvive(pLevel, pCurrentPos)) {
return Blocks.AIR.defaultBlockState();
} else {
this.tryScheduleDieTick(pState, pLevel, pCurrentPos);
if (pState.getValue(WATERLOGGED)) {
pLevel.scheduleTick(pCurrentPos, Fluids.WATER, Fluids.WATER.getTickDelay(pLevel));
}

return super.updateShape(pState, pFacing, pFacingState, pLevel, pCurrentPos, pFacingPos);
}
}
}
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