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Add support for iOS. Steam Audio now supports iOS devices (including both iPhone and iPad) using 64-bit ARM processors and running iOS 11.0 or later.
Add a "validation" mode to the API. When the flags field has the IPL_CONTEXTFLAGS_VALIDATION flag set when creating an IPLContext, all API functions will perform several additional checks and report errors. This incurs a potentially significant performance penalty, and should only be used to diagnose hard-to-reproduce issues.
Fix crash when trying to bake pathing data in a probe batch that does not contain any probes.
Fix issue in path simulation where the path visualization callback would not be called if path validation is disabled.
Steam Audio Unity Plugin 4.5.0
Add support for iOS.
Add support for API validation mode.
Fix issue where Unity gets stuck in an infinite C# recompile loop if Steam Audio is imported alongside another plugin that modifies scripting defines. (#282)
Fix the Baker so it looks for SteamAudioStaticMesh not only at the root of a scene. (#278)