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Remove incompatible non-existent flags from /didtok (#2)
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Wakkymike authored Sep 24, 2022
1 parent b22b04e commit 1b4d2c2
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions unrealircd/flood-settings.mrc
Original file line number Diff line number Diff line change
Expand Up @@ -127,13 +127,13 @@ alias floodsettings set %floodchan $active | mode $active | set %floodreq on
on *:DIALOG:floodsettings:*:*:{
if ($devent == init) && ($did == 0) {
did -f $dname 100
didtok -a $dname 12 44 +C (default),+m,+M
didtok -a $dname 22 44 +i (default),+R
didtok $dname 12 44 +C (default),+m,+M
didtok $dname 22 44 +i (default),+R
did -a $dname 32 +K (default)
didtok -a $dname 42 44 +m (default),M
didtok -a $dname 52 44 Kick (default),Ban,Drop
didtok $dname 42 44 +m (default),M
didtok $dname 52 44 Kick (default),Ban,Drop
did -a $dname 62 +N (default)
didtok -a $dname 72 44 Kick (default),Ban,Drop
didtok $dname 72 44 Kick (default),Ban,Drop

did -a floodsettings 1 Here, you can easily make use of UnrealIRCd's anti-flood features in channels. $crlf $+ Obvious logic applies, i.e. you cannot "kick" someone for 3 minutes.
var %position_of_floodchar $poscs(%unrealcc.extchars,f)
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