a Spore modding enthusiast and aspiring game developer. If you've heard of me before, then it's likely through a community connected to the 2008 video game Spore.
I've spent a lot of time modding Spore, from early meddling back in 2017 to more complicated data-driven systems such as custom asset types.
If you're interested in seeing demonstations of my Spore mods, I'd recommend checking my Youtube channel out, here.