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Releases: Vivecraft/VivecraftMod

1.21.4-1.2.5

19 Feb 03:59
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  • roomscale swings now only hit each entity once, instead of spamming attacks (get's reset when stopping the swing or exiting the hit entity)
  • add keybind to toggle walk up blocks on/off
  • add option to aim with the head, instead of the controller
  • add clarification to the "installation path" error
  • make loading the wrong mod version on forge more clear
  • fix crash when using quickplay
  • fix vr players snapping to spots their entity isn't and fix the first person player model squishing to the ground when the camera entity isn't the player
  • fix accessories head cosmetics showing in first person
  • fix crash with some mods, when trying to find interactable blocks
  • fix crash with jcraft when placing a clone
  • fix automan inertia speed glitch and reduce low inertia bunnyhopping speed advantage
  • fix VR init errors not showing on startup
  • fix shaders with iris/oculus versions older than 1.6
  • fix crash with optifine shaders when vr is off and shader optimizations are set to off
  • fix issue when enabling vr, when multiple keybinds have the same name

1.21.4:

  • fix crash with neoforge 21.4.84+, new required minimum version is now 21.4.84

1.21.3+:

  • fix menuhand rendering when the head is inside a block
  • fix gui brightness changing when using iris shaders with gui set to after shader
  • treat item model overrides like custom model data and use the raw item position for them

1.18.2-1.21.1:

  • fix curios/trinket head cosmetics showing in first person

1.18.2-1.19.4:

  • fix spyglass with shaders on optifine

1.18.2:

  • change minimum forge version to 40.2.3, lower versions cause errors

1.21.3-1.2.5

19 Feb 03:58
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  • roomscale swings now only hit each entity once, instead of spamming attacks (get's reset when stopping the swing or exiting the hit entity)
  • add keybind to toggle walk up blocks on/off
  • add option to aim with the head, instead of the controller
  • add clarification to the "installation path" error
  • make loading the wrong mod version on forge more clear
  • fix crash when using quickplay
  • fix vr players snapping to spots their entity isn't and fix the first person player model squishing to the ground when the camera entity isn't the player
  • fix accessories head cosmetics showing in first person
  • fix crash with some mods, when trying to find interactable blocks
  • fix crash with jcraft when placing a clone
  • fix automan inertia speed glitch and reduce low inertia bunnyhopping speed advantage
  • fix VR init errors not showing on startup
  • fix shaders with iris/oculus versions older than 1.6
  • fix crash with optifine shaders when vr is off and shader optimizations are set to off
  • fix issue when enabling vr, when multiple keybinds have the same name

1.21.4:

  • fix crash with neoforge 21.4.84+, new required minimum version is now 21.4.84

1.21.3+:

  • fix menuhand rendering when the head is inside a block
  • fix gui brightness changing when using iris shaders with gui set to after shader
  • treat item model overrides like custom model data and use the raw item position for them

1.18.2-1.21.1:

  • fix curios/trinket head cosmetics showing in first person

1.18.2-1.19.4:

  • fix spyglass with shaders on optifine

1.18.2:

  • change minimum forge version to 40.2.3, lower versions cause errors

1.21.1-1.2.5

19 Feb 03:57
Compare
Choose a tag to compare
  • roomscale swings now only hit each entity once, instead of spamming attacks (get's reset when stopping the swing or exiting the hit entity)
  • add keybind to toggle walk up blocks on/off
  • add option to aim with the head, instead of the controller
  • add clarification to the "installation path" error
  • make loading the wrong mod version on forge more clear
  • fix crash when using quickplay
  • fix vr players snapping to spots their entity isn't and fix the first person player model squishing to the ground when the camera entity isn't the player
  • fix accessories head cosmetics showing in first person
  • fix crash with some mods, when trying to find interactable blocks
  • fix crash with jcraft when placing a clone
  • fix automan inertia speed glitch and reduce low inertia bunnyhopping speed advantage
  • fix VR init errors not showing on startup
  • fix shaders with iris/oculus versions older than 1.6
  • fix crash with optifine shaders when vr is off and shader optimizations are set to off
  • fix issue when enabling vr, when multiple keybinds have the same name

1.21.4:

  • fix crash with neoforge 21.4.84+, new required minimum version is now 21.4.84

1.21.3+:

  • fix menuhand rendering when the head is inside a block
  • fix gui brightness changing when using iris shaders with gui set to after shader
  • treat item model overrides like custom model data and use the raw item position for them

1.18.2-1.21.1:

  • fix curios/trinket head cosmetics showing in first person

1.18.2-1.19.4:

  • fix spyglass with shaders on optifine

1.18.2:

  • change minimum forge version to 40.2.3, lower versions cause errors

1.20.6-1.2.5

19 Feb 03:56
Compare
Choose a tag to compare
  • roomscale swings now only hit each entity once, instead of spamming attacks (get's reset when stopping the swing or exiting the hit entity)
  • add keybind to toggle walk up blocks on/off
  • add option to aim with the head, instead of the controller
  • add clarification to the "installation path" error
  • make loading the wrong mod version on forge more clear
  • fix crash when using quickplay
  • fix vr players snapping to spots their entity isn't and fix the first person player model squishing to the ground when the camera entity isn't the player
  • fix accessories head cosmetics showing in first person
  • fix crash with some mods, when trying to find interactable blocks
  • fix crash with jcraft when placing a clone
  • fix automan inertia speed glitch and reduce low inertia bunnyhopping speed advantage
  • fix VR init errors not showing on startup
  • fix shaders with iris/oculus versions older than 1.6
  • fix crash with optifine shaders when vr is off and shader optimizations are set to off
  • fix issue when enabling vr, when multiple keybinds have the same name

1.21.4:

  • fix crash with neoforge 21.4.84+, new required minimum version is now 21.4.84

1.21.3+:

  • fix menuhand rendering when the head is inside a block
  • fix gui brightness changing when using iris shaders with gui set to after shader
  • treat item model overrides like custom model data and use the raw item position for them

1.18.2-1.21.1:

  • fix curios/trinket head cosmetics showing in first person

1.18.2-1.19.4:

  • fix spyglass with shaders on optifine

1.18.2:

  • change minimum forge version to 40.2.3, lower versions cause errors

1.20.4-1.2.5

19 Feb 03:56
Compare
Choose a tag to compare
  • roomscale swings now only hit each entity once, instead of spamming attacks (get's reset when stopping the swing or exiting the hit entity)
  • add keybind to toggle walk up blocks on/off
  • add option to aim with the head, instead of the controller
  • add clarification to the "installation path" error
  • make loading the wrong mod version on forge more clear
  • fix crash when using quickplay
  • fix vr players snapping to spots their entity isn't and fix the first person player model squishing to the ground when the camera entity isn't the player
  • fix accessories head cosmetics showing in first person
  • fix crash with some mods, when trying to find interactable blocks
  • fix crash with jcraft when placing a clone
  • fix automan inertia speed glitch and reduce low inertia bunnyhopping speed advantage
  • fix VR init errors not showing on startup
  • fix shaders with iris/oculus versions older than 1.6
  • fix crash with optifine shaders when vr is off and shader optimizations are set to off
  • fix issue when enabling vr, when multiple keybinds have the same name

1.21.4:

  • fix crash with neoforge 21.4.84+, new required minimum version is now 21.4.84

1.21.3+:

  • fix menuhand rendering when the head is inside a block
  • fix gui brightness changing when using iris shaders with gui set to after shader
  • treat item model overrides like custom model data and use the raw item position for them

1.18.2-1.21.1:

  • fix curios/trinket head cosmetics showing in first person

1.18.2-1.19.4:

  • fix spyglass with shaders on optifine

1.18.2:

  • change minimum forge version to 40.2.3, lower versions cause errors

1.20.1-1.2.5

19 Feb 03:55
Compare
Choose a tag to compare
  • roomscale swings now only hit each entity once, instead of spamming attacks (get's reset when stopping the swing or exiting the hit entity)
  • add keybind to toggle walk up blocks on/off
  • add option to aim with the head, instead of the controller
  • add clarification to the "installation path" error
  • make loading the wrong mod version on forge more clear
  • fix crash when using quickplay
  • fix vr players snapping to spots their entity isn't and fix the first person player model squishing to the ground when the camera entity isn't the player
  • fix accessories head cosmetics showing in first person
  • fix crash with some mods, when trying to find interactable blocks
  • fix crash with jcraft when placing a clone
  • fix automan inertia speed glitch and reduce low inertia bunnyhopping speed advantage
  • fix VR init errors not showing on startup
  • fix shaders with iris/oculus versions older than 1.6
  • fix crash with optifine shaders when vr is off and shader optimizations are set to off
  • fix issue when enabling vr, when multiple keybinds have the same name

1.21.4:

  • fix crash with neoforge 21.4.84+, new required minimum version is now 21.4.84

1.21.3+:

  • fix menuhand rendering when the head is inside a block
  • fix gui brightness changing when using iris shaders with gui set to after shader
  • treat item model overrides like custom model data and use the raw item position for them

1.18.2-1.21.1:

  • fix curios/trinket head cosmetics showing in first person

1.18.2-1.19.4:

  • fix spyglass with shaders on optifine

1.18.2:

  • change minimum forge version to 40.2.3, lower versions cause errors

1.19.4-1.2.5

19 Feb 03:54
Compare
Choose a tag to compare
  • roomscale swings now only hit each entity once, instead of spamming attacks (get's reset when stopping the swing or exiting the hit entity)
  • add keybind to toggle walk up blocks on/off
  • add option to aim with the head, instead of the controller
  • add clarification to the "installation path" error
  • make loading the wrong mod version on forge more clear
  • fix crash when using quickplay
  • fix vr players snapping to spots their entity isn't and fix the first person player model squishing to the ground when the camera entity isn't the player
  • fix accessories head cosmetics showing in first person
  • fix crash with some mods, when trying to find interactable blocks
  • fix crash with jcraft when placing a clone
  • fix automan inertia speed glitch and reduce low inertia bunnyhopping speed advantage
  • fix VR init errors not showing on startup
  • fix shaders with iris/oculus versions older than 1.6
  • fix crash with optifine shaders when vr is off and shader optimizations are set to off
  • fix issue when enabling vr, when multiple keybinds have the same name

1.21.4:

  • fix crash with neoforge 21.4.84+, new required minimum version is now 21.4.84

1.21.3+:

  • fix menuhand rendering when the head is inside a block
  • fix gui brightness changing when using iris shaders with gui set to after shader
  • treat item model overrides like custom model data and use the raw item position for them

1.18.2-1.21.1:

  • fix curios/trinket head cosmetics showing in first person

1.18.2-1.19.4:

  • fix spyglass with shaders on optifine

1.18.2:

  • change minimum forge version to 40.2.3, lower versions cause errors

1.19.2-1.2.5

19 Feb 03:54
Compare
Choose a tag to compare
  • roomscale swings now only hit each entity once, instead of spamming attacks (get's reset when stopping the swing or exiting the hit entity)
  • add keybind to toggle walk up blocks on/off
  • add option to aim with the head, instead of the controller
  • add clarification to the "installation path" error
  • make loading the wrong mod version on forge more clear
  • fix crash when using quickplay
  • fix vr players snapping to spots their entity isn't and fix the first person player model squishing to the ground when the camera entity isn't the player
  • fix accessories head cosmetics showing in first person
  • fix crash with some mods, when trying to find interactable blocks
  • fix crash with jcraft when placing a clone
  • fix automan inertia speed glitch and reduce low inertia bunnyhopping speed advantage
  • fix VR init errors not showing on startup
  • fix shaders with iris/oculus versions older than 1.6
  • fix crash with optifine shaders when vr is off and shader optimizations are set to off
  • fix issue when enabling vr, when multiple keybinds have the same name

1.21.4:

  • fix crash with neoforge 21.4.84+, new required minimum version is now 21.4.84

1.21.3+:

  • fix menuhand rendering when the head is inside a block
  • fix gui brightness changing when using iris shaders with gui set to after shader
  • treat item model overrides like custom model data and use the raw item position for them

1.18.2-1.21.1:

  • fix curios/trinket head cosmetics showing in first person

1.18.2-1.19.4:

  • fix spyglass with shaders on optifine

1.18.2:

  • change minimum forge version to 40.2.3, lower versions cause errors

1.18.2-1.2.5

19 Feb 03:53
Compare
Choose a tag to compare
  • roomscale swings now only hit each entity once, instead of spamming attacks (get's reset when stopping the swing or exiting the hit entity)
  • add keybind to toggle walk up blocks on/off
  • add option to aim with the head, instead of the controller
  • add clarification to the "installation path" error
  • make loading the wrong mod version on forge more clear
  • fix crash when using quickplay
  • fix vr players snapping to spots their entity isn't and fix the first person player model squishing to the ground when the camera entity isn't the player
  • fix accessories head cosmetics showing in first person
  • fix crash with some mods, when trying to find interactable blocks
  • fix crash with jcraft when placing a clone
  • fix automan inertia speed glitch and reduce low inertia bunnyhopping speed advantage
  • fix VR init errors not showing on startup
  • fix shaders with iris/oculus versions older than 1.6
  • fix crash with optifine shaders when vr is off and shader optimizations are set to off
  • fix issue when enabling vr, when multiple keybinds have the same name

1.21.4:

  • fix crash with neoforge 21.4.84+, new required minimum version is now 21.4.84

1.21.3+:

  • fix menuhand rendering when the head is inside a block
  • fix gui brightness changing when using iris shaders with gui set to after shader
  • treat item model overrides like custom model data and use the raw item position for them

1.18.2-1.21.1:

  • fix curios/trinket head cosmetics showing in first person

1.18.2-1.19.4:

  • fix spyglass with shaders on optifine

1.18.2:

  • change minimum forge version to 40.2.3, lower versions cause errors

1.21.1-1.2.4

26 Jan 04:14
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all:

  • fix first person model flickering when the player model is shown in the gui
  • add hooks for iris/optifine shaders to detect if VIVECRAFT is loaded and get renderpass and hand information
  • fix sweep particles spawned by fake players spawning infront of the original players
  • moved weapon collision interaction settings into sub menu
  • add sword only colisions setting
  • add option to disable shorter player hit range
  • fix menuworld not reloading when changing resourcepacks causing texture corruption
  • fix crash with fbt tracker calibration, when only some trackers are labeled
  • fix issue with some mods that force 3rd person cameras, causing movement directions to be wrong

1.21.3+:

  • fix GUI after shader setting still rendering the gui with shaders
  • fix menu crosshair rendering behind items

1.21.1 and lower:

  • fix crash when mods try to run post shaders in the gui
  • fix menuworlds disabling with alex caves

1.20.6 and lower:

  • fix shaders disabling when building menuworlds, fixes some crashes with create
  • fix first person fire with some resourcepacks