An item rebalance mod for Pathfinder: Wrath of the Righteous based on Pathfinder's Automatic Bonus Progression ruleset. This is not compatible with controllers.
This mod creates a save dependency. Once you save with this mod enabled it must remain enabled or you will lose access to the save.
File a bug or feature request. You can also reach me (@WittleWolfie) on Discord in the #mod-user-general channel.
Download AutomaticBonusProgression.zip and install it using ModFinder or Unity Mod Manager. Make sure to install TabletopTweaks-Core and ModMenu as well.
If you use this on an existing save, you'll need to respec both regular and mythic paths to get full functionality.
Automatic Bonus Progression automatically grants stat bonuses usually provided by items which no longer provide them. As a result you are free to equip items based on their special abilities and effects.
Note: Items in game still list these bonuses in the UI, but they do not apply. I will likely never address this, as it is a huge effort to fix.
- Armor Attunement: +X Enhancement to Armor
- +1 Chainmail
- Shield Attunement: +X Enhancement to Shield
- Armor attunement is lower when a shield is equipped
- Weapon Attunement: +X Enhancement to Weapon
- +1 Greataxe, Amulet of Mighty Fists +1
- Off-Hand Attunement: +X Enhancement to Off-Hand Weapon/Secondary Natural Attacks
- Weapon attunement is lower when dual wielding or using secondary natural attacks
- Resistance: +X Resistance to Saving Throws
- Cloak of Resistance +1
- Deflection: +X Deflection to AC
- Ring of Deflection +1
- Toughness: +X Enhancement to Natural Armor
- e.g. Amulet of Natural Armor +1
- Mental Prowess: +X Enhancement to Mental Ability Score
- Headband of Wisdom +2
- Physical Prowess: +X Enhancement to Physical Ability Score
- Belt of Strength +2
Level | Bonus |
---|---|
3 | +1 Resistance |
4 | +1 Armor +1 Weapon |
5 | +1 Deflection |
6 | +2 Mental Prowess |
7 | +2 Physical Prowess |
8 | +2 Resistance +1 Shield +1 Off-Hand +1 Toughness |
9 | +2 Armor +2 Weapon |
10 | +3 Resistance +2 Deflection |
11 | +4 or +2/+2 Mental Prowess |
12 | +4 or +2/+2 Physical Prowess |
13 | +4 Resistance +2 Toughness +4/+2 Mental Prowess +4/+2 Physical Prowess |
14 | +5 Resistance +3 Armor, +2 Shield +3 Weapon, +3 Off-Hand |
15 | +4 Armor, +3 Shield +4 Weapon, +3 Off-Hand +6/+2 or +4/+4 Mental Prowess |
16 | +3 Deflection +3 Toughness +6/+2 or +4/+4 Physical Prowess |
17 | +4 Deflection +4 Tougness +5 Armor +5 Weapon +6/+2/+2 or +4/+4/+2 Mental Prowess +6/+2/+2 or +4/+4/+2 Physical Prowess |
18 | +5 Deflection +5 Tougness +6/+4/+2 or +4/+4/+4 Mental Prowess +6/+4/+2 or +4/+4/+4 Physical Prowess |
19 | 3 Legendary Gifts |
20 | 5 Legendary Gifts |
Mental Prowess and Physical Prowess allow you to select which ability scores to boost. The bonuses you receive are further customizable using Legendary Gifts, detailed below.
Each Legendary Gift allows you to select a different special bonus. In addition to the Legendary Gifts you receive at level 19 and 20, you receive 2 Legendary Gifts at every Mythic Level for a total of 28. If you are on the Legend path, you receive an additional Legendary Gift at level 22 and every two levels after.
Gain a +1 inherent bonus to any ability score. You can select this legendary gift multiple times, and it stacks up to +5 in any one ability score.
This allows you to increase the bonuses granted by Physical Prowess or Mental Prowess. You cannot increase the bonus to any single ability score above +6.
Removes the armor enhancement bonus penalty applied when using a shield.
Removes the weapon enhancement bonus penalty applied when using off-hand or secondary weapons.
Allows you to apply enchantments to your equipment (Armor, Shield, Weapon, Off-Hand). Each enchantment has an Enhancement Cost and you can apply enchantments with a total cost equal to your rank in the corresponding feature (max 5).
- Balanced
- Bashing
- Blinding
- Bolstering
- Brawling
- Champion
- Creeping
- Dastard
- Deathless
- Defiant
- Determination
- Energy Resistance
- Expeditious
- Fortification
- Ghost Armor
- Invulernability
- Martyring
- Rallying
- Reflecting
- Righteous
- Shadow
- Spell Resistance
- Wyrmsbreath
- Anarchic
- Axiomatic
- Bane
- Bewildering
- Brawling
- Brilliant Energy
- Courageous
- Cruel
- Cunning
- Culling
- Dazzling Radiance
- Debilitating
- Disruption
- Distracting
- Dueling
- Elemental
- Fortuitous
- Furious
- Furyborn
- Ghost Touch
- Growing
- Heartseeker
- Holy
- Impact
- Invigorating
- Keen
- Leveraging
- Lifesurge
- Limning
- Nullifying
- Ominous
- Phase Locking
- Quaking
- Sneaky
- Speed
- Unholy
- Valiant
- Vicious
- Vorpal
- Spell Resistance Enchantment
- Increased from
13 / 15 / 17 /19
to13 / 16 / 19 / 22
- Increased from
- Invulnerability Enchantment
- Increased from
5/magic
to10/magic
- Increased from
- Gold Acquisition Reduced
- Reduced by 30% since buying magic items is less relevant
- Trickster's Mythic Trick: Arcana
- Rank 1 - Increases the max enhancement cost you can apply to your weapons and armor by 1. This replaces the base game effect.
- Rank 3 - Increases the max enhancement cost you can apply to your weapons and armor by 2, including the bonus from Rank 1. This is in addition to the base game effect.
- Items
- Sell prices are reduced by 30% (adjustable)
- Items that are replaced by ABP are unequippable
- Gloves of Dexterity now grants its enhancement bonus to Trickery and Mobility instead of Dexterity
- Hat of Handsomeness (in any color) now grants its enhancement bonus to Persuasion instead of Charisma
- Clasp of Death Belt now grants an untyped +2 to Intelligence, Wisdom, and Charisma instead of a +6 enhancement bonus
- Clasp of Death Robe now grants an untyped +2 to Intelligence, Wisdom, and Charisma instead of a +6 enhancement bonus
- Darkness Caress now grants an untyped +2 to Intelligence, Wisdom, and Charisma instead of a +8 enhancement bonus
- Doubling Annoyance now grants an untyped +6 to the summoned wizards' ability scores
- Legendary Bracers now increase your deflection bonus to AC, natural armor enhancement bonus to AC, and resistance bonus on saving throws by 1. It also grants a +2 bonus to all ability scores.
- Perfect Tiara of Channeling now grants an untyped +2 to Intelligence, Wisdom, and Charisma instead of a +8 enhancement bonus
- Belt of Primal Force now grants its wearer an untyped +2 to Strength, Dexterity, and Constitution instead of a +8 enhancement bonus
Follow this guide: So you want to report a WotR mod bug? Include a save file demonstrating the problem, if possible.
This mod uses Mod Menu, settings are in the game settings: Settings > Mods > Automatic Bonus Progression. They are not available in UMM.
- Bubbles (factsubio) for BubblePrints, saving me from going mad.
- The modding community on Discord, an invaluable and supportive resource for help modding.
- All the Owlcat modders who came before me, wrote documents, and open sourced their code.
- Check out the OwlcatModdingWiki.
- Join us on Discord.