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Merge branch '0.4.1' into develop
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Wolferos committed Aug 23, 2017
2 parents 3c07171 + 426db2c commit bc03c38
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Showing 10 changed files with 10 additions and 8 deletions.
2 changes: 1 addition & 1 deletion README.md
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**Project Lead:** Wolferos

**Current Version:** 0.4
**Current Version:** 0.4.1

**Compatible with:** Hearts of Iron IV 1.4.2 "Oak"(with or without Paid DLC)

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2 changes: 1 addition & 1 deletion mod/thegreatwar/events/WW1_Belgium.txt
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add_namespace = ww1_belgium
add_namespace = ww1_belgium
country_event = {
title=ww1_belgium.1.t#Atrocities commited in Belgium
desc=ww1_belgium.1.d#After the German occupation of some Belgian cities there were reports of harsh treatment of civilians in retaliation to very active Belgian resistance fighters sabotage.
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Binary file modified mod/thegreatwar/gfx/interface/pdx_int_logo.dds
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2 changes: 1 addition & 1 deletion mod/thegreatwar/history/states/273-Italian Africa.txt
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manpower = 42633
state_category=wasteland
# Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox
impassable = yes
# impassable = yes
provinces={ 1060 1140 4962 5004 7985 10754 10785 10884 11951 12022 12082 12866 }
resources={
wood=0
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2 changes: 1 addition & 1 deletion mod/thegreatwar/history/states/514-North Africa.txt
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manpower = 207733
state_category=wasteland
# Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox
impassable = yes
# impassable = yes
provinces={ 1043 1095 1901 1958 2049 4903 5035 5095 7041 8061 8077 8088 10731 10749 12711 12842 12849 }
resources={
wood=0
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2 changes: 1 addition & 1 deletion mod/thegreatwar/history/states/515-Central Africa.txt
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manpower=1482744
state_category=wasteland
# Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox
impassable = yes
# impassable = yes
buildings_max_level_factor=1.000
#provinces={ 1473 1956 2068 3123 4897 4902 4913 4978 5136 7939 8028 8128 10758 10780 10805 10893 10917 13138 }
provinces={ 1956 2068 4902 4913 5136 7939 8028 8128 10758 10780 10805 10893 10917 13138 }
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2 changes: 1 addition & 1 deletion mod/thegreatwar/history/states/552-Western Egypt.txt
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manpower = 26539
state_category=wasteland
# Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox
impassable = yes
# impassable = yes
provinces={ 992 1143 2064 4138 4961 5078 7117 7148 7216 7987 8103 10127 10869 10900 10907 12033 12091 12099 12733 12764 12816 12836 }
resources={
wood=0
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2 changes: 1 addition & 1 deletion mod/thegreatwar/history/states/557-Dakar.txt
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manpower = 429200
state_category=wasteland
# Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox
impassable = yes
# impassable = yes
provinces={ 1115 1897 1962 5034 5077 7943 7992 8035 8058 10725 10779 10814 10838 10868 }
resources={
wood=0
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2 changes: 1 addition & 1 deletion mod/thegreatwar/history/states/754-BritishLibya.txt
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manpower=10000
state_category=wasteland
# Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox
impassable = yes
# impassable = yes
provinces={ 4191 1994 1057 10104 }
resources={
wood=0
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2 changes: 2 additions & 0 deletions mod/thegreatwar/history/states/771 - victory_points.txt
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# By Wolferos, just to keep the log quiet
# Thanks, Wolferos, but this breaks saves. NOT ADD THIS WILL BVREAK THE SAVES GAMES AND BUG THE MOD AF tested. This is the problem
# By Wolferos, maybe we should put it in a real state. Like the #1 to avoid futur problem

#state_category = city
#manpower = 1

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