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Releases: Xytabich/Glassmaking

Upgrading to VS1.18

27 Feb 20:08
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  • Fixed crash when destroying a hot smeltery

Upgrading to VS1.17

02 Sep 16:50
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  • Made ground storage against the wall for long items

Mold changes

06 Jul 19:50
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  • Added the ability to specify an array of recipes in molds

Fixes

14 Jun 18:39
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  • Fixed crash when vanilla GetSelectionBoxes returns null in some situations

Workbench

06 Jun 12:50
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  • Finished workbench
  • Added workbench tools: lathe, blowtorch
  • Made placement of some items on the ground and in the tool rack, thanks to the help of Craluminum2413.
  • Some minor fixes

Large smeltery & casting molds

20 Mar 00:19
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  • Added large smeltery
  • Added ladles
  • Added casting molds
  • Added new types of glass shards
  • Added tooltips to blowing mold
  • Added OnBlockExploded handling for firebox, small smeltery and annealer
  • Temporary increases in temperature and fuel consumption have been removed from the small smeltery
  • Olivine and amethyst glass renamed to green and purple
  • Fixed blowing mold, when it was impossible to pick up an item if only a transform was specified, without open/closed states
  • Fixed incorrect handling of wildcards in blowing mold
  • The temperature graph has been reworked

Recipe rework and fixes

12 Feb 23:16
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  • Made additional descriptions for items in the handbook.
  • Redesigned drop when breaking with a hammer. Now the tool descriptor can specify what drops out at the current step.
  • Now, if the workpiece on the pipe cools down completely (stops glowing and turns gray), it can no longer be heated.
  • Fixed a crash if the mold does not have a recipe.
  • Fixed that all recipe options in the mold are not taken into account.
  • Cleaning and refactoring of the code for a common format.

Release

11 Feb 16:50
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1.0.0

Merge remote-tracking branch 'origin/master'