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Adding missing commit data and cleaning
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Removing files now that changes have been added to the actual target files now.

Mostly just missing changelog entries that may have just been rewritten.  Nicer to keep the data around and just hide them in a newer commit.
Further edit seems identical.
Added game to support list in readme.
The db export script probably had all the better edits now.  Ignoring the `Always` variable since the `ar` table may be useful to track now.

Original metadata:

From 63acb67ad9d807fb45b81d4d06e897f55a17e960 Mon Sep 17 00:00:00 2001
From: Pysis868 <[email protected]>
Date: Fri, 17 Apr 2020 01:17:47 -0400
Subject: [PATCH 1/3] Refreshing project files from production. The database
 export sql file mainly. Using initial changelog I had locally before later
 edits, just to preserve. Updated db export script to ignore internal ar
 table. Did some folding organization and other cleaning.

From fff6065b9c918942afc00c7b34e0685c524f4b46 Mon Sep 17 00:00:00 2001
From: Pysis868 <[email protected]>
Date: Fri, 17 Apr 2020 01:18:35 -0400
Subject: [PATCH 2/3] Later changelog edits now.

From b0122ec54dda8ed19e42bb8f757b0f052302d76d Mon Sep 17 00:00:00 2001
From: Pysis868 <[email protected]>
Date: Fri, 17 Apr 2020 01:22:23 -0400
Subject: [PATCH 3/3] Adding game to list where the project gained support
 already.
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Pysis868 committed Mar 8, 2023
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Showing 5 changed files with 11 additions and 3,448 deletions.
1 change: 1 addition & 0 deletions README.md → Readme.md
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Currently supports:
- The Legend of Zelda: Breath of the Wild for the Nintendo Switch and Wii U (March 3, 2017)
- The Legend of Zelda: Link's Awakening for the Nintendo Switch (September 20, 2019)

## Help Sections
- [Installation Instructions](https://github.com/Zelda-Universe/Zelda-Maps/blob/master/Installation.md)
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