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SLiV9 edited this page Oct 8, 2017 · 16 revisions

Riflemen, Machinegunners, Sappers, Tanks, a Settler and a Zeppelin

A unit consists of between 1 and 5 figures. When a unit attacks, each of its figures will fire; units with more figures will therefore deal more damage. Conversely, units with more figures are exponentially harder to kill; when being attacked each figure is a separate target and a figure is only killed when it takes an amount of damage equal to its hitpoints in a single damage step. A unit can continue to perform orders until it loses all its figures.

There are six types of units: Rifleman, Machinegunner, Sapper, Tank, Settler, and Zeppelin

Move

All units can move.

Units that can attack will automatically do so when attempting to move into a space that is occupied by an enemy ground unit.

Focus

All units that can attack have the Focus ability.

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