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Interact Menu - Use Draw2D EH for rendering (#10638)
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johnb432 authored Jan 13, 2025
1 parent 0de9b53 commit 1d64afb
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Showing 3 changed files with 1 addition and 13 deletions.
3 changes: 0 additions & 3 deletions addons/interact_menu/CfgEventHandlers.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -18,9 +18,6 @@ class Extended_PostInit_EventHandlers {
};

class Extended_DisplayLoad_EventHandlers {
class RscDiary {
ADDON = QUOTE(call COMPILE_SCRIPT(XEH_displayLoad));
};
class RscDisplayInterrupt {
ADDON = QUOTE(_this call FUNC(handleEscapeMenu));
};
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2 changes: 1 addition & 1 deletion addons/interact_menu/XEH_clientInit.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -42,7 +42,7 @@ GVAR(ParsedTextCached) = [];
};
}] call CBA_fnc_addEventHandler;
// Install the render EH on the main display
addMissionEventHandler ["Draw3D", {call FUNC(render)}];
addMissionEventHandler ["Draw2D", {call FUNC(render)}];
}] call CBA_fnc_addEventHandler;

//Add Actions to Houses:
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9 changes: 0 additions & 9 deletions addons/interact_menu/XEH_displayLoad.sqf

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