Releases: adizanni/floor3d-card
v1.3.0-beta
In this beta version, experimental support of Levels. You need to export the model using the latest version of the ExportToHass plugin (Download)
Also exeperimental support of glb format (imports only the scene objects, no animation or other assets). I intend to develop this format further as it is providing a lightning fast model loader, maybe in the future also for integrating blender animations or other funny stuff.
Once you have exported to hass using my plugin, you will end up with a zip with all the files of the obj format: you can use this program to convert to glb (will try to do a tutorial in the coming days). Using this flow you will obtain a result that is very close to the usual obj format flow, there are still some bug though. Give it a try.....
v1.2.1
v1.2.0-beta
Hey guys, this is a pre-release, be kind and test the card, open tickets and help it make it a real release.
Many new features:
- Sky parameter: will add a sky, ground, sun to the scene with realistic sun lighting. Still experimental, give feedbacks. You can switch back and forth from the traditional scene presentation
- Room entity type: will build a parallelipiped around your room and put a label on top. Works for any room with "room" in the name. Still experimental you cannot do much with it yet.
- Improved SpotLight
- Some bug corrections, some performance improvements and changes in the management of lights (ambient and directional). Give feedback.
Check-out the readme that is updated with new features
v1.1.16
v1.1.15
v1.1.14
v1.1.13
v.1.1.12
v.1.1.11
v1.1.10
In this release you will find many new features:
- lock_camera parameter: to stop zoom and rotate actions on the model
- overlay parameter and properties: to have a panel appearing on top of the model
- click parameter: to manage the click event (when set to 'yes' it replaces the double click) it is managed by
- action parameter at entity level: it triggers different actions when clicking
read the readme