This repository has been archived by the owner on Jul 1, 2022. It is now read-only.
Botty v0.5.0
Pre-release
Pre-release
What's Changed
- Revert Merc template by @aeon0 in #206
- feat: adding magic amulet to pickable item list by @dougouk in #207
- No item pickup by @Master-Matt in #205
- adjust template_finder.py test templates for debugging by @mgleed in #208
- Disable quick cast in default settings until officially supported by @mgleed in #209
- Create template masks in init() by @mgleed in #212
- A4 Town Pathing by @aeon0 in #215
- Use merc config by @aeon0 in #216
- Add Npc: Tyrael by @aeon0 in #217
- Add Npc: Ormus by @aeon0 in #218
- Connect all towns by @aeon0 in #220
- Integrate Trav Run by @aeon0 in #221
- Refactor runs by @aeon0 in #222
- Rename run.py to main.py by @aeon0 in #223
- Go to A5 Larzuk for repairing from other acts by @aeon0 in #224
- Fix item pickup behind obstacles by @aeon0 in #225
- Speed up template pathing by @aeon0 in #226
- Fix health manager pause by @aeon0 in #227
- Fix select template timeout bug by @aeon0 in #230
- fix game start in act 4 (adj start tempates) by @bobcho in #231
- Fix/robustify a4 start by @aeon0 in #232
- Check if repairing is needed by @aeon0 in #233
- Log failed games 🙄 by @aeon0 in #234
- Improve trav pathing by @aeon0 in #235
- Walking Trav by @aeon0 in #236
- Fix tele rebuy after failed tele by @aeon0 in #237
- Add area to items found by @aeon0 in #239
- Move cursor on pickit by @aeon0 in #240
- When your bot doesnt pick up the best item in the game 😳 by @aeon0 in #241
- Dont spam debug messages by @aeon0 in #242
- Add pathing a4 start to tyrael by @aeon0 in #243
- Fix black game.ini by @mgleed in #238
- Fix stashing issue by @aeon0 in #245
- Move files by @aeon0 in #246
- Fix trav error handling by @aeon0 in #248
- Fix difficulty roi by @mgleed in #249
- Improved clustering & cropping of Items by @aeon0 in #247
- Separate gold and item stashing by @Master-Matt in #250
- Fix config error by @aeon0 in #251
- Add offset node func by @aeon0 in #252
- Smooth out shenk pathing start by @aeon0 in #253
- Esc out of cain focus by @aeon0 in #254
- Fix tuple assignment issue by @aeon0 in #255
- Clean up imports & move files by @aeon0 in #256
- Only use stash tab and wp tab if needed by @aeon0 in #259
- Set misc_gold=0 in case stash is full of gold by @aeon0 in #260
- Split params and seperate .exe for shop and health manager by @aeon0 in #261
- Params for shop by @aeon0 in #262
- Detect hit recovery on static teleport by @aeon0 in #263
- Update .gitignore by @mgleed in #266
- Use message template to support other hooks by @nekolr in #265
- Support all mercs by @mgleed in #267
- Allow item = 3 in pickit to make ethereal required to stash by @mgleed in #268
- Code improve for eth only filter by @aeon0 in #269
- Nihlatak by @jobithu in #244
- dclone ip hunting by @cutebeast in #270
- Static path trav and some renaming by @aeon0 in #271
- Fix turning off gold pickup once stash is full by @aeon0 in #272
- Support for trapsin build by @aeon0 in #273
- Rename region of interest by @aeon0 in #275
- Config to force prebuff every run by @aeon0 in #274
- Fix shopper build by @aeon0 in #276
- Fix stashing by @aeon0 in #277
New Contributors
- @dougouk made their first contribution in #207
- @bobcho made their first contribution in #231
- @nekolr made their first contribution in #265
- @jobithu made their first contribution in #244
- @cutebeast made their first contribution in #270
Full Changelog: v0.4.4...v0.5.0