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Massive rework for .18 #16
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- More localized vars - Proper export of values such as research queue - Removed some unneeded events in loading
Disabled train tracking for now (instable) Added polution tracking Added total charging bots for every cell in a network
Updated readme. Added example env.grafana
mods... Updated version number
Make sure some gauges are reset when needed
Removed some unuseable prometheus stuff
the game is loaded.
@TimVroom Your rework version works very well (at least in my env). However this original mod owners seems not to be active on GitHub for a long time, so I think this pull request may not to be merged. Do you have a thought to release your reworked version as like graftorio2? P.S. I found some typo in README.md and mod output data. |
Updated so it allows for row titles to include icons added # option to keep - instead of replacing with _
Also tested it quickly and all seems to work with 1.0. But I do not want to enable the whole time, as this would need all users to download it manually. So can't test it currently with multiple players online at the moment. |
item/entity prototype when needed.
Make sure the export function isn't to big and causes lag spikes. Chunked the collectors up and do it in a few ticks instead of 1. Disabled the logistics collecting again (too intensive for big networks)
Updated tick delay and made server only save possible See merge request thevirtualcrewprojects/graftorio!1
The mod does seem to work with v1.0 but we're getting this issue occasionally when saving the map:
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Also it didn't clear the translated stuff when a mod changed
@TimVroom do these fix the issue that I pointed out? |
Yes it seems to work okay ish on 1.0. There is currently a setting that is enabled by default to only save on the server, so that saves a little bit of ups for the users.
It should be yes, be aware that it might be a bit slower on bigger bases. |
I recommend taking a look at the new |
Reworked to be up to coding standards for 0.18 / 1.0
Currently incorrect/now working: train schedules/trips.
Added a lot of stats to the exporting (force/robots etc)
Added power for exporting
Added mod/game info to the export.