This is a Tank game that we did make as a unity exam and we had 2 weeks to make a game with a menu and quit function. This is what we came up with.
This game do wee use varius assets and we made a functional Ai tank bots that can fight us.
You start in one corner of the map and have to take out 4 enemie tanks and when you have killed those tanks a boss spawns. the boss is a lot harder too kill because he have 3 times the lives as the regular tanks.
LifeStats:
- Player: 200
- Enemie Tank: 100
- Boss Tank: 300
- Alexander Bredesen https://github.com/alexander474/
- Vegard Gallefoss
- Jason Nilsen https://github.com/jlwcrews
- Camera-script: - http://wiki.unity3d.com/index.php/SmoothMouseLook - https://answers.unity.com/questions/1329439/switch-between-cameras-inc.html
- Movement-script: https://unity3d.com/learn/tutorials/projects/tankstutorial/tank-creation-control?playlist=20081
- Shooting-script: - https://forum.unity.com/threads/gun-shooting-script-c.222057/ - https://answers.unity.com/questions/665352/shot- delay-between-buttonpress-c.html
- Explosion-script: https://unity3d.com/learn/tutorials
- Volume-slider: https://www.youtube.com/watch?v=YOaYQrN1oYQ
- Healthbar-script: https://www.youtube.com/watch?v=UKs1qO8w7qc
- Billboard-script: https://unity3d.com/learn/tutorials/topics/multiplayernetworking/player-health-single-player
- AI-scripts: https://www.youtube.com/channel/UCp_SOgsRYdLfIEWLjM62ZJg