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Updated ChangeLog and READMEs for the v1.2.1
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allista committed Oct 3, 2014
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20 changes: 17 additions & 3 deletions ChangeLog.md
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###!!! v1.2.0 WARNING WARNING WARNING v1.2.0 !!!
###!!! WARNING WARNING WARNING !!!

**This update may break your saves, BUT all breaks are easily fixable.**
**If you're upgrading from v1.1.1.1 or below, this update *may* break your saves, BUT all breaks are easily fixable.**

To **safely** install the update, do the following:

Expand All @@ -20,7 +20,21 @@ _You may keep the config.xml to save positions of GUI windows, though._

###ChangeLog###

* **v1.2.0** - **READ THE INSTALLATION INSTRUCTIONS CAREFULLY**
* **v1.2.1** - **_IF you are upgrading from v1.1.1.1 or below_, READ THE INSTALLATION INSTRUCTIONS CAREFULLY**
* Added an option to launch vessels from a hangar **in orbit** with a slight push. Launching small probes that don't have RCS is much simpler now.
* _When a vessel is pushed out of the hangar or is stored at non-zero relative velocity, **the hangar itself receives a push** to conserve impulse of the system._
* Added **+1** button to Hangar Contents Editor window to easily add multiple identical vessels in Editor.
* Changed center of mass of Inhabitable hangars so that it is closer to geometric center of the parts.
* Inline hangars and Spaceport (_the hangars with non-box-shaped hangar space_) now refuse to store vessels that fit by dimensions **but** may actually collide with hangar walls when launched.
* Active hangars and opening/closing hangar doors **consume electric charge now**.
* Opened hangar doors now increase **Drag** of hangars. In case of the Rover Lander this increase (as expected from its geometry) is considerable.
* Rebalanced parts' masses and costs. Inter alia: Rover Lander and Inline Hangars became lighter and Station Hub does not gain so much weight when resized.
* Reworked rover wheels friction workaround a little. It uses ModuleManager now, so _without MM your rovers will slide on a hangar floor_.
* Fixed Heavy Recycler cost. As well as cost calculations of all resizable parts that contain resources.
* Fixed problem with storing ships containing resizable parts **in editor**.
* Fixed problem with launching of ships containing several hangars with something stored **in editor** in more than one of them.
* [**See the full list of changes and bugfixes...**](https://github.com/allista/hangar/issues?q=milestone%3A%22Improved+Functionality+Update%22+is%3Aclosed)
* v1.2.0
* Added resizable **Radial-to-Stack Adapters** and the 6-node **Station Hub** with elongated radial tubes to connect parts that are wider than their attach nodes.
* Added **Procedural Adapter** with separately resizable stack nodes to connect resized hangars with other parts seamlessly.
* Added resizable **Heavy Recycler** for those who have *Extraplanetary Launchpads* (the part will not appear if ExLP is not present). It is more powerful, has integrated lights and metal storage. Its model matches more or less the style of hangars and its trigger area is much smaller and is hidden between two arms that help to prevent accidental recycling and add a little bit of realism.
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19 changes: 7 additions & 12 deletions README.bb
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[CENTER][COLOR=#FF0000][SIZE=4][B]WARNING: this is still BETA. There should be bugs.[/B][/SIZE][/COLOR]
While fixing them and implementing new features I'll try as hard as I can to maintain backward compatibility, [I]but I can't guarantee it[/I]. So if you plan to use it in your main game, [SIZE=5][COLOR=#FF0000][B]backup your saves[/B][/COLOR][/SIZE].[/CENTER]
[HR][/HR]
[COLOR=#FF0000][SIZE=5][b]!!! v1.2.0 WARNING WARNING WARNING v1.2.0 !!![/b][/COLOR][/SIZE]
[COLOR=#FF0000][SIZE=4][b]!!! WARNING WARNING WARNING !!![/b][/COLOR][/SIZE]

[SIZE=3][b]This update may break your saves, BUT all breaks are easily fixable.[/b][/SIZE]
[SIZE=3][b]If you're upgrading from v1.1.1.1 or below, this update [I]may[/I] break your saves, BUT all breaks are easily fixable.[/b][/SIZE]

To [b]safely[/b] install the update, do the following:
[list=1]
Expand All @@ -26,16 +26,11 @@ To [b]safely[/b] install the update, do the following:
[/list]
[*]After that, [b]if[/b] you have installed the [b]Deprecated Parts Addon[/b], uninstall it.
[/list]
[SIZE=3][b]Also [URL="https://github.com/allista/hangar/releases/download/v1.2.0/Hangar-v1.2.0-recycler-cost-fix.zip"]there is a hotfix[/URL] for those who have negative cost of the Heavy Recycler problem.[/b][/SIZE]
[HR][/HR]
[SIZE=3][b][url=https://github.com/allista/hangar/blob/development/ChangeLog.md]ChangeLog[/url] - [b]read it carefully every time before installing a new version![/b][/b][/SIZE]

[SIZE=3][B]Known Issues[/B][/SIZE]
[list]
[*]Hangars:[list]
[*][b]In editor[/b] [i]Inline[/i] Hangars allow to store vessels that are actually bigger then hangar's internal compartment, so when such vessels are launched they collide with the hangar and explode. The problem is not trivial and I'm working on it, but for now [b]be careful when storing something that fits tightly[/b] in these hangars and make test launches. Sorry for the inconvenience.
[*]If you try to store a vessel that has some [b]resizable[/b] parts [b]in editor[/b], calculated vessel's dimensions are incorrect. It may result in the storing of a vessel that does not really fit, as well as the other way around.
[/list]
[*]GUI:[list]
[*]Dropdown lists show vertical scrollbars when there are too many items. But due to the implemented click-through prevention mechanism the scrollbars cannot be moved by mouse cursor; use mouse wheel instead. [i]And curse Unity3D for the poor GUI API.[/i]
[/list]
Expand Down Expand Up @@ -99,19 +94,19 @@ All releases, addons and packs, as well as the source code are published on [b]G
[SIZE=3][B]Requirements[/B][/SIZE]
[LIST]
[*]Hangar uses [URL="http://forum.kerbalspaceprogram.com/threads/81496"]KSPAPIExtensions[/URL] by [URL="http://forum.kerbalspaceprogram.com/members/100707-swamp_ig"]swamp_ig[/URL]. This plugin is bundled with the Hangar as it should be.
[*]The [url=http://forum.kerbalspaceprogram.com/threads/55219]ModuleManager[/url] is required if you are using the DeprecatedPartsAddon, or if you want to get the enhancements of the supported modes (see below).
[*]The [url=http://forum.kerbalspaceprogram.com/threads/55219]ModuleManager[/url] [B]is required.[/B]
[/LIST]
[SIZE=3][B]Recommended mods[/B][/SIZE]
There are many great mods out there that I love and use myself. But the one mode that I strongly recommend to use with the Hangar to improve game experience is the [URL="http://forum.kerbalspaceprogram.com/threads/59545"][B]Extraplanetary Launchpads[/B][/URL] by [URL="https://github.com/taniwha-qf"]Taniwha[/URL]. For one thing: big ground hangars are not suitable as parts for vessel construction and are too heavy to launch anyway. So the only meaningful way to use them is to build them on site.
Also if you want to avoid many problems when building a rover that you plan to store inside a hangar, I strongly recommend to use the [URL="http://forum.kerbalspaceprogram.com/threads/43208"]Select Root[/URL] and [URL="http://forum.kerbalspaceprogram.com/threads/38768"]Editor Extensions[/URL].

[SIZE=3][B]Supported mods[/B][/SIZE]
Hangar supports [URL="http://forum.kerbalspaceprogram.com/threads/79745-0-24-2-KSP-AVC-Add-on-Version-Checker-Plugin-1-0-4-KSP-AVC-Online"]KSP Addon Version Checker[/URL].
And some functionality is added to hangars if the following mods are installed:
And some functionality and parts are added if the following mods are installed:
[LIST]
[*][URL="http://forum.kerbalspaceprogram.com/threads/40667?p=1281444&viewfull=1#post1281444"]TAC Life Support [B]beta[/B][/URL] adds life support resources to inhabitable hangars
[*][URL="http://forum.kerbalspaceprogram.com/threads/40667?p=1281444&viewfull=1#post1281444"]TAC Life Support [B]beta[/B][/URL] adds life support resources and systems to inhabitable hangars
[*][URL="http://forum.kerbalspaceprogram.com/threads/83305"]RemoteTech2[/URL] adds RT antennas and SPUs to controllable hangars
[*][URL="http://forum.kerbalspaceprogram.com/threads/54954"]Deadly Reentry[/URL] adds integrated heatshield to lander hangars
[*][URL="http://forum.kerbalspaceprogram.com/threads/54954"]Deadly Reentry[/URL] adds ablative coating resource to the Square Heatshield for Rover Lander,
[*][url=http://forum.kerbalspaceprogram.com/threads/59545]Extraplanetary Launchpads[/url] adds a new Heavy Recycler model that fits the style of hangars.
[/LIST]
[SIZE=3][B]Usage details[/B][/SIZE]
Expand Down Expand Up @@ -222,4 +217,4 @@ And here're the mods which sources provided me with an understanding of how KSP
[/LIST]

[URL="http://creativecommons.org/licenses/by/4.0/"][IMG]http://i.creativecommons.org/l/by/4.0/88x31.png[/IMG][/URL]
This work is licensed under a [URL="http://creativecommons.org/licenses/by/4.0/"]Creative Commons Attribution 4.0 International License[/URL].
This work is licensed under a [URL="http://creativecommons.org/licenses/by/4.0/"]Creative Commons Attribution 4.0 International License[/URL].
15 changes: 6 additions & 9 deletions README.md
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While fixing them and implementing new features I'll try as hard as I can to maintain backward compatibility, _but I can't guarantee it_. So if you plan to use it in your main game, **backup your saves**.

***
###!!! v1.2.0 WARNING WARNING WARNING v1.2.0 !!!
###!!! WARNING WARNING WARNING !!!

**This update may break your saves, BUT all breaks are easily fixable.**
**If you're upgrading from v1.1.1.1 or below, this update *may* break your saves, BUT all breaks are easily fixable.**

To **safely** install the update, do the following:

Expand All @@ -30,9 +30,6 @@ _You may keep the config.xml to save positions of GUI windows, though._
###[ChangeLog](https://github.com/allista/hangar/blob/development/ChangeLog.md) - **read it carefully every time before installing a new version!**###

###Known Issues###
* Hangars:
* **In editor** *Inline* Hangars allow to store vessels that are actually bigger then hangar's internal compartment, so when such vessels are launched they collide with the hangar and explode. The problem is not trivial and I'm working on it, but for now **be careful when storing something that fits tightly** in these hangars and make test launches. Sorry for the inconvenience.
* If you try to store a vessel that has some **resizable** parts **in editor**, calculated vessel's dimensions are incorrect. It may result in the storing of a vessel that does not really fit, as well as the other way around.
* GUI:
* Dropdown lists show vertical scrollbars when there are too many items. But due to the implemented click-through prevention mechanism the scrollbars cannot be moved by mouse cursor; use mouse wheel instead. _And curse Unity3D for the poor GUI API._
* Rovers:
Expand Down Expand Up @@ -83,7 +80,7 @@ Our hangars is the answer to all these questions and to many more! Using a hanga
##Requirements##

* Hangar uses [KSPAPIExtensions](http://forum.kerbalspaceprogram.com/threads/81496) by [swamp_ig](http://forum.kerbalspaceprogram.com/members/100707-swamp_ig). This plugin is bundled with the Hangar as it should be.
* The [ModuleManager](http://forum.kerbalspaceprogram.com/threads/55219) is required if you are using the DeprecatedPartsAddon, or if you want to get the enhancements of the supported modes (see below).
* The [ModuleManager](http://forum.kerbalspaceprogram.com/threads/55219) **is required**.

##Recommended mods##

Expand All @@ -95,11 +92,11 @@ Also if you want to avoid many problems when building a rover that you plan to s

Hangar supports [KSP Addon Version Checker](http://forum.kerbalspaceprogram.com/threads/79745-0-24-2-KSP-AVC-Add-on-Version-Checker-Plugin-1-0-4-KSP-AVC-Online).

And some functionality is added to hangars if the following mods are installed:
And some functionality and parts are added if the following mods are installed:

* [TAC Life Support **beta**](http://forum.kerbalspaceprogram.com/threads/40667?p=1281444&viewfull=1#post1281444) adds life support resources to inhabitable hangars,
* [TAC Life Support **beta**](http://forum.kerbalspaceprogram.com/threads/40667?p=1281444&viewfull=1#post1281444) adds life support resources and systems to inhabitable hangars,
* [RemoteTech2](http://forum.kerbalspaceprogram.com/threads/83305) adds RT antennas and SPUs to controllable hangars,
* [Deadly Reentry](http://forum.kerbalspaceprogram.com/threads/54954) adds integrated heatshield to lander hangars,
* [Deadly Reentry](http://forum.kerbalspaceprogram.com/threads/54954) adds ablative coating resource to the Square Heatshield for Rover Lander,
* [Extraplanetary Launchpads](http://forum.kerbalspaceprogram.com/threads/59545) adds a new Heavy Recycler model that fits the style of hangars.

##Usage details##
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