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*.json |
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{ | ||
"parser": "flow", | ||
"trailingComma": "all", | ||
"trailingComma": "none", | ||
"useTabs": true, | ||
"printWidth": 100, | ||
"printWidth": 200, | ||
"semi": true, | ||
"singleQuote": true, | ||
"doubleQuote": true, | ||
"bracketSpacing": false, | ||
"bracketSameLine": true | ||
"bracketSameLine": true, | ||
"quoteProps": "preserve" | ||
} |
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#include <API/Atlas/Atlas.h> | ||
#include "json.hpp" | ||
#include <filesystem> | ||
#include <fstream> | ||
#pragma comment(lib, "AtlasApi.lib") | ||
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DECLARE_HOOK(AShooterGameMode_BeginPlay, void, AShooterGameMode*); | ||
DECLARE_HOOK(AShooterGameMode_InitOptions, void, AShooterGameMode*, FString); | ||
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void Load() { | ||
Log::Get().Init("Change Anything"); | ||
ArkApi::GetHooks().SetHook("AShooterGameMode.BeginPlay", &Hook_AShooterGameMode_BeginPlay, &AShooterGameMode_BeginPlay_original); | ||
ArkApi::GetHooks().SetHook("AShooterGameMode.InitOptions", &Hook_AShooterGameMode_InitOptions, &AShooterGameMode_InitOptions_original); | ||
} | ||
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void Unload() { | ||
ArkApi::GetHooks().DisableHook("AShooterGameMode.BeginPlay", &Hook_AShooterGameMode_BeginPlay); | ||
ArkApi::GetHooks().DisableHook("AShooterGameMode.InitOptions", &Hook_AShooterGameMode_InitOptions); | ||
} | ||
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template<typename T> | ||
T Get(UProperty* This, UObject* object) { | ||
if (sizeof(T) != This->ElementSizeField()) | ||
throw std::invalid_argument("Expected size does not match property size."); | ||
return *((T*)(object + This->Offset_InternalField())); | ||
} | ||
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template<typename T> | ||
void Set(UProperty* This, UObject* object, T value) | ||
{ | ||
if (sizeof(T) != This->ElementSizeField()) | ||
throw std::invalid_argument("Expected size does not match property size."); | ||
*((T*)(object + This->Offset_InternalField())) = value; | ||
} | ||
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nlohmann::json getVariableData(UObject* o, UClass* c, UProperty* p) { | ||
nlohmann::json json; | ||
auto type = p->ClassField()->NameField().ToString().ToString(); | ||
if (c->NameField().ToString().Compare(FString("AutoFarm_C"))) { | ||
if (p->NameField().ToString().ToString() == "HarvestInterval") | ||
Set<float>(p, o, 2.0f); | ||
else if (p->NameField().ToString().ToString() == "HarvestRadius") | ||
Set<float>(p, o, 50000.0f); | ||
else if (p->NameField().ToString().ToString() == "HarvestQuantity") | ||
Set<int>(p, o, 50); | ||
} | ||
if (c->NameField().ToString().ToString() == "Storehouse_C" || c->NameField().ToString().ToString() == "PrimalStructureStorehouse") { | ||
if (p->NameField().ToString().ToString() == "CollectionPercentage") { | ||
Log::GetLog()->info("Class: {} Object: {}", c->NameField().ToString().ToString(), o->NameField().ToString().ToString()); | ||
Set<float>(p, o, 0.90f); | ||
} | ||
else if (p->NameField().ToString().ToString() == "TransportInterval") | ||
Set<float>(p, o, 2.0f); | ||
} | ||
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if (type == "BoolProperty") { | ||
auto v = Get<bool>(p, o); | ||
return { {"type", type}, {"value" , v} }; | ||
} | ||
else if (type == "FloatProperty") { | ||
auto v = Get<float>(p, o); | ||
return { {"type", type}, {"value" , v} }; | ||
} | ||
else if (type == "DoubleProperty") { | ||
auto v = Get<double>(p, o); | ||
return { {"type", type}, {"value" , v} }; | ||
} | ||
else if (type == "UInt64Property") { | ||
auto v = Get<uint64>(p, o); | ||
return { {"type", type}, {"value" , v} }; | ||
} | ||
else if (type == "Int64Property") { | ||
auto v = Get<int64>(p, o); | ||
return { {"type", type}, {"value" , v} }; | ||
} | ||
else if (type == "UInt32Property") { | ||
auto v = Get<uint32>(p, o); | ||
return { {"type", type}, {"value" , v} }; | ||
} | ||
else if (type == "Int32Property") { | ||
auto v = Get<int32>(p, o); | ||
return { {"type", type}, {"value" , v} }; | ||
} | ||
else if (type == "IntProperty") { | ||
auto v = Get<int>(p, o); | ||
return { {"type", type}, {"value" , v} }; | ||
} | ||
else if (type == "ByteProperty") { | ||
auto v = Get<byte>(p, o); | ||
return { {"type", type}, {"value" , v} }; | ||
} | ||
else if (type == "StrProperty") { | ||
auto v = Get<FString>(p, o); | ||
return { {"type", type}, {"value" , v.ToString()} }; | ||
} | ||
else if (type == "NameProperty") { | ||
auto v = Get<FName>(p, o); | ||
return { {"type", type}, {"value" , v.ToString().ToString()} }; | ||
} | ||
else { | ||
return { {"type", type} }; | ||
} | ||
} | ||
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nlohmann::json searchObjects() { | ||
nlohmann::json json = {}; | ||
TArray<UObject*> objects; | ||
Globals::GetObjectsOfClass(UObject::GetPrivateStaticClass(), &objects, true, EObjectFlags::RF_NoFlags); | ||
for (auto o : objects) { | ||
auto c = o->ClassField(); | ||
json[o->NameField().ToString().ToString()] = { {"class", c->NameField().ToString().ToString()}, {"properties", {} } }; | ||
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if (c != NULL) { | ||
auto p = c->PropertyLinkField(); | ||
while (p != NULL) { | ||
auto v = getVariableData(o, c, p); | ||
json[o->NameField().ToString().ToString()]["properties"][p->NameField().ToString().ToString()] = v; | ||
p = p->PropertyLinkNextField(); | ||
} | ||
} | ||
} | ||
return json; | ||
} | ||
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void Hook_AShooterGameMode_BeginPlay(AShooterGameMode* This) { | ||
auto j = searchObjects(); | ||
std::filesystem::create_directory("changeanything"); | ||
std::ofstream file("changeanything/objects.json"); | ||
file << std::setw(2) << j; | ||
file.flush(); | ||
file.close(); | ||
AShooterGameMode_BeginPlay_original(This); | ||
} | ||
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void Hook_AShooterGameMode_InitOptions(AShooterGameMode* This, FString Options) { | ||
AShooterGameMode_InitOptions_original(This, Options); | ||
} | ||
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BOOL APIENTRY DllMain(HMODULE /*hModule*/, DWORD ul_reason_for_call, LPVOID /*lpReserved*/) { | ||
switch (ul_reason_for_call) { | ||
case DLL_PROCESS_ATTACH: | ||
Load(); | ||
break; | ||
case DLL_PROCESS_DETACH: | ||
Unload(); | ||
break; | ||
} | ||
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return TRUE; | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup> | ||
<Filter Include="Source Files"> | ||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> | ||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> | ||
</Filter> | ||
<Filter Include="Header Files"> | ||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> | ||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions> | ||
</Filter> | ||
<Filter Include="Resource Files"> | ||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> | ||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> | ||
</Filter> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="ChangeAnything.cpp"> | ||
<Filter>Source Files</Filter> | ||
</ClCompile> | ||
</ItemGroup> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|x64"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|x64"> | ||
<Configuration>Release</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="ChangeAnything.cpp" /> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<ProjectGuid>{2AC92E8D-1885-4E8B-80EA-4980CE657F66}</ProjectGuid> | ||
<Keyword>Win32Proj</Keyword> | ||
<RootNamespace>ChangeAnything</RootNamespace> | ||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | ||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v142</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | ||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v142</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="ExtensionSettings"> | ||
</ImportGroup> | ||
<ImportGroup Label="Shared"> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<PropertyGroup Label="UserMacros" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<LinkIncremental>true</LinkIncremental> | ||
<IncludePath>i:\atlas\ARK-Server-API\version\Core\Public;$(IncludePath)</IncludePath> | ||
<LibraryPath>i:\atlas\ARK-Server-API\out_lib;$(LibraryPath)</LibraryPath> | ||
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
<RunCodeAnalysis>false</RunCodeAnalysis> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<LinkIncremental>false</LinkIncremental> | ||
<LibraryPath>f:\atlas\ARK-Server-API\out_lib;$(LibraryPath)</LibraryPath> | ||
<IncludePath>f:\atlas\ARK-Server-API\version\Core\Public;$(IncludePath)</IncludePath> | ||
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
<RunCodeAnalysis>false</RunCodeAnalysis> | ||
</PropertyGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<ClCompile> | ||
<PrecompiledHeader> | ||
</PrecompiledHeader> | ||
<WarningLevel>Level3</WarningLevel> | ||
<Optimization>Disabled</Optimization> | ||
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;ChangeAnything_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<SDLCheck>true</SDLCheck> | ||
<LanguageStandard>stdcpp17</LanguageStandard> | ||
<EnablePREfast>false</EnablePREfast> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Windows</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
</Link> | ||
<PostBuildEvent> | ||
<Command>copy i:\atlas\ATLAS-Plugins\ChangeAnything\x64\Release\ChangeAnything.dll i:\atlas\server\ShooterGame\Binaries\Win64\AtlasApi\Plugins\ChangeAnything</Command> | ||
</PostBuildEvent> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<PrecompiledHeader> | ||
</PrecompiledHeader> | ||
<Optimization>Disabled</Optimization> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>false</IntrinsicFunctions> | ||
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;ChangeAnything_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<SDLCheck>true</SDLCheck> | ||
<LanguageStandard>stdcpp17</LanguageStandard> | ||
<EnablePREfast>false</EnablePREfast> | ||
<OmitFramePointers>false</OmitFramePointers> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Windows</SubSystem> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<DelayLoadDLLs>Permissions.dll</DelayLoadDLLs> | ||
</Link> | ||
<PostBuildEvent> | ||
<Command>mkdir $(SolutionDir)server\ShooterGame\Binaries\Win64\AtlasApi\Plugins\$(TargetName) | ||
copy $(OutDir)$(TargetFileName) $(SolutionDir)server\ShooterGame\Binaries\Win64\AtlasApi\Plugins\$(TargetName)</Command> | ||
</PostBuildEvent> | ||
</ItemDefinitionGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
</ImportGroup> | ||
</Project> |
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{ | ||
"structures": [ | ||
"UShooterGameInstance", | ||
"AShooterGameMode", | ||
"ANPCZoneManager", | ||
"ADiscoveryZone", | ||
"ABiomeZoneVolume", | ||
"UInstancedStaticMeshComponent", | ||
"ASupplyCrateSpawningVolume", | ||
"AFoliageAttachmentOverrideVolume", | ||
"UPrimalHarvestingComponent", | ||
"UPrimalItem", | ||
"UObject", | ||
"AActor", | ||
"FVector" | ||
], | ||
"functions": ["GetObjectsOfClass"] | ||
} |
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