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SocketServer support Local sockets on Windows and some more cleaning
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Original file line number | Diff line number | Diff line change |
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@@ -782,4 +782,3 @@ Socket_* LocalSocket_::accept() | |
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} | ||
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//#include "MulticastSocket.cpp" |
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@@ -1,182 +1,183 @@ | ||
#include <asl/SocketServer.h> | ||
#include <asl/Thread.h> | ||
#ifdef ASL_TLS | ||
#include <asl/TlsSocket.h> | ||
#endif | ||
#include <stdio.h> | ||
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namespace asl { | ||
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struct SockClientThread : public Thread | ||
{ | ||
SocketServer* _server; | ||
Socket _client; | ||
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SockClientThread(SocketServer* svr, const Socket& cli): | ||
_server(svr), _client(cli) | ||
{ | ||
start(); | ||
} | ||
void run() | ||
{ | ||
_server->serve(_client); | ||
_client.close(); | ||
--_server->_numClients; | ||
delete this; | ||
} | ||
}; | ||
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struct SockServerThread : public Thread | ||
{ | ||
SocketServer* _server; | ||
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SockServerThread(SocketServer* svr): | ||
_server(svr) | ||
{ | ||
} | ||
void run() | ||
{ | ||
_server->startLoop(); | ||
} | ||
}; | ||
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SocketServer::SocketServer() | ||
{ | ||
_thread = NULL; | ||
_requestStop = false; | ||
_sequential = false; | ||
_running = false; | ||
_numClients = 0; | ||
} | ||
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SocketServer::~SocketServer() | ||
{ | ||
if(_thread) { | ||
_thread->kill(); | ||
delete _thread; | ||
} | ||
} | ||
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bool SocketServer::bind(const String& ip, int port) | ||
{ | ||
Socket server; | ||
if(server.bind(ip, port)) | ||
{ | ||
server.listen(40); | ||
_sockets << server; | ||
return true; | ||
} | ||
_socketError = server.errorMsg(); | ||
return false; | ||
} | ||
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#ifdef ASL_TLS | ||
bool SocketServer::bindTLS(const String& ip, int port) | ||
{ | ||
TlsSocket server; | ||
if(server.bind(ip, port)) | ||
{ | ||
server.listen(40); | ||
_sockets << server; | ||
return true; | ||
} | ||
_socketError = server.errorMsg(); | ||
return false; | ||
} | ||
#endif | ||
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bool SocketServer::bindPath(const String& sname) | ||
{ | ||
#ifndef _WIN32 | ||
LocalSocket server; | ||
if(server.bind(sname)) | ||
{ | ||
server.listen(5); | ||
_sockets << server; | ||
return true; | ||
} | ||
_socketError = server.errorMsg(); | ||
#include <asl/SocketServer.h> | ||
#include <asl/Thread.h> | ||
#ifdef ASL_TLS | ||
#include <asl/TlsSocket.h> | ||
#endif | ||
#include <stdio.h> | ||
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namespace asl { | ||
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struct SockClientThread : public Thread | ||
{ | ||
SocketServer* _server; | ||
Socket _client; | ||
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SockClientThread(SocketServer* svr, const Socket& cli): | ||
_server(svr), _client(cli) | ||
{ | ||
start(); | ||
} | ||
void run() | ||
{ | ||
_server->serve(_client); | ||
_client.close(); | ||
--_server->_numClients; | ||
delete this; | ||
} | ||
}; | ||
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struct SockServerThread : public Thread | ||
{ | ||
SocketServer* _server; | ||
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SockServerThread(SocketServer* svr): | ||
_server(svr) | ||
{ | ||
} | ||
void run() | ||
{ | ||
_server->startLoop(); | ||
} | ||
}; | ||
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SocketServer::SocketServer() | ||
{ | ||
_thread = NULL; | ||
_requestStop = false; | ||
_sequential = false; | ||
_running = false; | ||
_numClients = 0; | ||
} | ||
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SocketServer::~SocketServer() | ||
{ | ||
if(_thread) { | ||
_thread->kill(); | ||
delete _thread; | ||
} | ||
} | ||
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bool SocketServer::bind(const String& ip, int port) | ||
{ | ||
Socket server; | ||
if(server.bind(ip, port)) | ||
{ | ||
server.listen(40); | ||
_sockets << server; | ||
return true; | ||
} | ||
_socketError = server.errorMsg(); | ||
return false; | ||
} | ||
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#ifdef ASL_TLS | ||
bool SocketServer::bindTLS(const String& ip, int port) | ||
{ | ||
TlsSocket server; | ||
if(server.bind(ip, port)) | ||
{ | ||
server.listen(40); | ||
_sockets << server; | ||
return true; | ||
} | ||
_socketError = server.errorMsg(); | ||
return false; | ||
} | ||
#endif | ||
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bool SocketServer::bindPath(const String& sname) | ||
{ | ||
#if !defined(_WIN32) || defined(ASL_SOCKET_LOCAL) | ||
LocalSocket server; | ||
if(server.bind(sname)) | ||
{ | ||
server.listen(5); | ||
_sockets << server; | ||
return true; | ||
} | ||
_socketError = server.errorMsg(); | ||
#else | ||
(void)sname; | ||
#endif | ||
return false; | ||
} | ||
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void SocketServer::startLoop() | ||
{ | ||
int n; | ||
do | ||
{ | ||
if ((n = _sockets.waitInput(2)) > 0) | ||
{ | ||
for (int i = 0; i < n; i++) | ||
{ | ||
Socket client = _sockets.activeAt(i).accept(); | ||
++_numClients; | ||
if (_sequential) { | ||
serve(client); | ||
client.close(); | ||
--_numClients; | ||
} | ||
else | ||
new SockClientThread(this, client); | ||
} | ||
} | ||
if(_requestStop || n < 0) | ||
{ | ||
_running = false; | ||
break; | ||
} | ||
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} | ||
while(true); | ||
} | ||
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void SocketServer::start(bool nonblocking) | ||
{ | ||
_running = true; | ||
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if(nonblocking) { | ||
_thread = new SockServerThread(this); | ||
_thread->start(); | ||
} | ||
else | ||
startLoop(); | ||
} | ||
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void SocketServer::stop(bool sync) | ||
{ | ||
_requestStop = true; | ||
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if (sync) | ||
{ | ||
do { | ||
sleep(0.1); | ||
} while (_running || _numClients > 0); | ||
} | ||
_socketError = "SOCKET_BAD_BIND"; | ||
#endif | ||
return false; | ||
} | ||
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void SocketServer::startLoop() | ||
{ | ||
int n; | ||
do | ||
{ | ||
if ((n = _sockets.waitInput(2)) > 0) | ||
{ | ||
for (int i = 0; i < n; i++) | ||
{ | ||
Socket client = _sockets.activeAt(i).accept(); | ||
++_numClients; | ||
if (_sequential) { | ||
serve(client); | ||
client.close(); | ||
--_numClients; | ||
} | ||
else | ||
new SockClientThread(this, client); | ||
} | ||
} | ||
if(_requestStop || n < 0) | ||
{ | ||
_running = false; | ||
break; | ||
} | ||
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} | ||
while(true); | ||
} | ||
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void SocketServer::start(bool nonblocking) | ||
{ | ||
_running = true; | ||
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if(nonblocking) { | ||
_thread = new SockServerThread(this); | ||
_thread->start(); | ||
} | ||
else | ||
startLoop(); | ||
} | ||
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void SocketServer::stop(bool sync) | ||
{ | ||
_requestStop = true; | ||
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if (sync) | ||
{ | ||
do { | ||
sleep(0.1); | ||
} while (_running || _numClients > 0); | ||
} | ||
} | ||
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String SocketServer::socketError() const | ||
{ | ||
return _socketError; | ||
} | ||
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#ifdef ASL_TLS | ||
bool SocketServer::useCert(const String& cert, const String& key) | ||
{ | ||
for (int i = 0; i < _sockets.length(); i++) | ||
{ | ||
if (TlsSocket s = _sockets[i].as<TlsSocket>()) | ||
{ | ||
if (!s.useCert(cert) || !s.useKey(key)) | ||
{ | ||
_socketError = s.errorMsg(); | ||
return false; | ||
} | ||
} | ||
} | ||
return true; | ||
} | ||
#endif | ||
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} | ||
} | ||
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#ifdef ASL_TLS | ||
bool SocketServer::useCert(const String& cert, const String& key) | ||
{ | ||
for (int i = 0; i < _sockets.length(); i++) | ||
{ | ||
if (TlsSocket s = _sockets[i].as<TlsSocket>()) | ||
{ | ||
if (!s.useCert(cert) || !s.useKey(key)) | ||
{ | ||
_socketError = s.errorMsg(); | ||
return false; | ||
} | ||
} | ||
} | ||
return true; | ||
} | ||
#endif | ||
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} |
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