Skip to content

Commit

Permalink
Remove unused inputs
Browse files Browse the repository at this point in the history
  • Loading branch information
jstone-lucasfilm committed Aug 15, 2023
1 parent 5bc5796 commit f857773
Showing 1 changed file with 3 additions and 5 deletions.
8 changes: 3 additions & 5 deletions libraries/stdlib/stdlib_defs.mtlx
Original file line number Diff line number Diff line change
Expand Up @@ -1168,7 +1168,7 @@

<!--
Node: <tiledcircles>
Creates a black and white pattern of circles with a defined spacing and size (diameter).
Creates a black and white pattern of circles with a defined tiling and size (diameter).
Pattern can be regular or staggered.
-->
<nodedef name="ND_tiledcircles_color3" node="tiledcircles" nodegroup="procedural2d">
Expand All @@ -1182,30 +1182,28 @@

<!--
Node: <tiledcloverleafs>
Creates a black and white pattern of cloverleafs with a defined spacing and size (diameter of the circles circumscribing the shape).
Creates a black and white pattern of cloverleafs with a defined tiling and size (diameter of the circles circumscribing the shape).
Pattern can be regular or staggered.
-->
<nodedef name="ND_tiledcloverleafs_color3" node="tiledcloverleafs" nodegroup="procedural2d">
<input name="texcoord" type="vector2" defaultgeomprop="UV0" />
<input name="uvtiling" type="vector2" value="1.0, 1.0" />
<input name="uvoffset" type="vector2" value="0.0, 0.0" />
<input name="size" type="float" value="0.5" />
<input name="spacing" type="float" value="1" />
<input name="staggered" type="boolean" value="false" />
<output name="out" type="color3" />
</nodedef>

<!--
Node: <tiledhexagons>
Creates a black and white pattern of hexagons with a defined spacing and size (diameter of the circles circumscribing the shape).
Creates a black and white pattern of hexagons with a defined tiling and size (diameter of the circles circumscribing the shape).
Pattern can be regular or staggered.
-->
<nodedef name="ND_tiledhexagons_color3" node="tiledhexagons" nodegroup="procedural2d">
<input name="texcoord" type="vector2" defaultgeomprop="UV0" />
<input name="uvtiling" type="vector2" value="1.0, 1.0" />
<input name="uvoffset" type="vector2" value="0.0, 0.0" />
<input name="size" type="float" value="0.5" />
<input name="spacing" type="float" value="1" />
<input name="staggered" type="boolean" value="false" />
<output name="out" type="color3" />
</nodedef>
Expand Down

0 comments on commit f857773

Please sign in to comment.