v2.69.0.0
Parser Bug Fixes:
- Added a bandaid to handle recent changes to Stack Type 0 buffs (Stability, certain relics, Venoms, ...).
- Fixed "Fractal Defensive" incoming damage modifier using a positive value instead of negative.
- Fixed a bug where Distortion instant cast would never be detected on Chronomancers.
- Fixed a bug where Orders From Above (Renegade) with Righteous Rebel instant cast detection would not work.
Parser Improvements:
- Updated encounter icons for several Fractal, Strike and Raid encounters.
- Added icons for Jurisdiction (Guardian Pistol) channel and flip skills.
- Added instant cast detection for Jurisdiction (Guardian Pistol) detonation.
- Added instant cast detection for Orders From Above (Renegade) without Righteous Rebel.
- Adjusted encounter start times for Unknown and Golem logs to better match damage being done to the target.
- Added support for normal mode and challenge mode encounters for Lonely Tower (Cerus & Deimos, Eparch).
- Added the following buffs to the simulator:
- Fixated Water Sprite and Guilt for Sunqua Peak.
- Deimos's Focus, Cerus's Focus, Brothers United, Enraged, Devour and "Brothers, Together" for Cerus & Deimos.
- All attunements and Empowerment, Consume, Consumed, Determination, Determined (Rift), Fissure Walker and Fear of the King for Eparch.
- Added the following damage modifiers:
- Not Sticking Together for Fractals.
- Rage Attunement, Despair Attunement, Consumed, Devour, Envy Attunement for Eparch.
- Brothers United for Cerus & Deimos.
HTML Bug Fixes:
- Fixed a bug where they target graph layout would have an empty space between damage part and rotation part.
- Fixed a bug where Mechanics tab could appear when there are no mechanics.
- Fixed a bug where Rigom's fixation would properly be shown on Combat Replay.
- Fixed a bug where Red Madness on Twisted Castle would be using Red Derangement icon on Combat Replay.
HTML Improvements:
- Improved tables sorting to use character names when the sorting keys are equal.
- Added incoming damage to Combat Replay damage table.
- Added incoming healing/barrier to Graph component under Healing Statistics.
- Added incoming damage to Graph component under Statistics.
- Added Fixation and Brothers United tethers for Cerus & Deimos Combat Replay.
- Added the following decorations to Sunqua Peak Combat Replay:
- Water Sprite and Guilt fixations.
- Dash and line attacks.
- Orbs.
- Spreads + detonations.
- Ground detonations.
- Frontal and Circular attacks
- Pulsing AoEs.
- Lightning Strike.
- Meteor.
- Green Circles.
- Tornado.
- Overwhelming Sorrow.