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Releases: baaron4/GW2-Elite-Insights-Parser

v2.71.0.0

15 Jul 14:05
51ecf7a
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Parser Bug Fixes:

  • Fixed a bug where POV data would leak player information when anonymous option was used.
  • Fixed a bug where weapon detection could fail if the log had been started on a non-weapon set.
  • Implemented a by-pass for certain success detection failing due to missing agent data in the log.
  • Fixed a bug where Bandit Trio logs could get flagged as "Late Start".

Parser Improvements:

  • Reduced minimum phase duration from 2 seconds to 1 second.
  • Improved encounter start time detection for Bandit Trio.
  • Added Implacable Foe buff and damage modifier for Harbinger.

HTML Improvements:

  • HTML will now show in the footer the IP of the instance and time of creation of the instance.
  • Reduced output file size by roughly 15%.

JSON Improvements:

  • Added InstanceStart and InstanceIP to JSONLog.

v2.70.0.0

01 Jul 13:38
54ebf36
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Updated API caches.

Parser Bug Fixes:

  • Fixed a bug where Eparch CM and NM could show the wrong healh value for Eparch.
  • Fixed a bug where Distance to Squad Center stat could show wrong values.

Parser Improvements:

  • Updated for Balance Patch.
  • Added dynamic Spec and Group adjustements for players for when the initial data in the log does not match the status during the encounter.
  • Updated Eparch's CM detection as health values changed with latest balance patch.
  • Improved normal mode Eparch support.
  • Added support for land Spear detection.
  • Added the following buffs to the simulator:
    • Seethe, Ripple, Energize, Fulgor and Harden for Elementalist.
    • Frostfire Ward, Galvanize, Fiery Impact, Elutriate and Shale Storm for Weaver.
    • Focused Devastation for Engineer.
    • Abstraction for Mesmer.
    • Distress for Necromancer.
    • Crushing Abyss for Revenant.
  • Added the following instant cast:
    • Energize for Elementalist.
    • Frostfire Ward, Galvanize, Fiery Impact, Elutriate and Shale Storm for Weaver.
    • Conduit Surge, Electric Artillery, Focused and Lightning Rod Charges for Engineer.
    • Symbol of Luminance and Illuminated for Guardian.
    • Clarity for Mesmer.
    • Sharp Edges for Mirage.
    • Extirpation, Soul Shards, Distress and Dark Stalker for Necromancer.
    • Blitz Mines (and Drop) for Revenant.
    • Distracting Throw and Shadow Veil for Thief.
  • Added the following damage modifiers:
    • Sharp Edges for Mirage.
    • Distracting Throw for Thief.
  • Added cast detection for:
    • Devastator and Conduit Surge for Engineer.
    • Abysall Blitz for Revenant.

HTML Improvements:

  • Added Buff Volume stats to all relevant buff components.
  • Updated EVTC version display to show more information.
  • Restored Last90BeforeDown stat for WvW logs.

JSON Bug Fixes:

  • Fixed a bug where JsonActorCombatReplayData.dead and JsonActorCombatReplayData.down would not be filled properly for non squad players.

JSON Improvements:

  • Restored Last90BeforeDown stat for WvW logs.
  • Added ArcRevision to JsonLog.
  • Added Buff Volume related fields to JsonPlayer and JsonNPC.

v2.69.2.0

20 Jun 13:22
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Application Improvements:

  • When uploading to dps.report, the URL will still be present in the output formats and for discord webhooks even when the API returns an error, assuming a legitimate URL is also returned.

Parser Improvements:

  • Added support for the WvW buff "Healing Mist".
  • Added tracking for Toxic Sickness related mechanics in Fractals.
  • Added icon for "Vigorous Shout".

HTML Improvements:

  • The greens on Harvest Temple Combat Replay will still be visible when their sucess/failure events are missing from the log.

v2.69.1.1

16 Jun 20:37
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Parser Bug Fixes:

  • Fixed certain Harvest Temple logs still not parsing after latest.

v2.69.1.0

16 Jun 16:13
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Application Bug Fixes:

  • Fixed a bug where the discord embeds would not properly show the application's icon.

Application Improvements:

  • Added new setting Memory Limit, to exit the application if consumed RAM is above given value.

Parser Bug Fixes:

  • Fixed a bug where Qadim the Peerless logs would not parse since EVTC20240612.
  • Fixed a bug where Harvest Temple logs with Soo-Won in them would not parse since EVTC20240612.
  • Fixed a bug where no enemy players would appear in any WvW logs since EVTC20240612.
  • Fixed a bug where the logs could show an extra emboldened stack on failed log.

HTML Bug Fixes:

  • Fixed a bug where down would not appear on Defense table if down duration is 0.
  • Fixed a bug where Jormag's Frost Beams would not appear on Combat Replay during Harvest Temple since EVTC20240612.

HTML Improvements:

  • Improved Player sorting on Player Selection component so that the same logs on a different PoV show the same player ordering.

JSON Bug Fixes:

  • Fixed a bug where TeamID on JsonActor would be always 0 since EVTC20240612.

v2.69.0.0

10 Jun 15:19
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Parser Bug Fixes:

  • Added a bandaid to handle recent changes to Stack Type 0 buffs (Stability, certain relics, Venoms, ...).
  • Fixed "Fractal Defensive" incoming damage modifier using a positive value instead of negative.
  • Fixed a bug where Distortion instant cast would never be detected on Chronomancers.
  • Fixed a bug where Orders From Above (Renegade) with Righteous Rebel instant cast detection would not work.

Parser Improvements:

  • Updated encounter icons for several Fractal, Strike and Raid encounters.
  • Added icons for Jurisdiction (Guardian Pistol) channel and flip skills.
  • Added instant cast detection for Jurisdiction (Guardian Pistol) detonation.
  • Added instant cast detection for Orders From Above (Renegade) without Righteous Rebel.
  • Adjusted encounter start times for Unknown and Golem logs to better match damage being done to the target.
  • Added support for normal mode and challenge mode encounters for Lonely Tower (Cerus & Deimos, Eparch).
  • Added the following buffs to the simulator:
    • Fixated Water Sprite and Guilt for Sunqua Peak.
    • Deimos's Focus, Cerus's Focus, Brothers United, Enraged, Devour and "Brothers, Together" for Cerus & Deimos.
    • All attunements and Empowerment, Consume, Consumed, Determination, Determined (Rift), Fissure Walker and Fear of the King for Eparch.
  • Added the following damage modifiers:
    • Not Sticking Together for Fractals.
    • Rage Attunement, Despair Attunement, Consumed, Devour, Envy Attunement for Eparch.
    • Brothers United for Cerus & Deimos.

HTML Bug Fixes:

  • Fixed a bug where they target graph layout would have an empty space between damage part and rotation part.
  • Fixed a bug where Mechanics tab could appear when there are no mechanics.
  • Fixed a bug where Rigom's fixation would properly be shown on Combat Replay.
  • Fixed a bug where Red Madness on Twisted Castle would be using Red Derangement icon on Combat Replay.

HTML Improvements:

  • Improved tables sorting to use character names when the sorting keys are equal.
  • Added incoming damage to Combat Replay damage table.
  • Added incoming healing/barrier to Graph component under Healing Statistics.
  • Added incoming damage to Graph component under Statistics.
  • Added Fixation and Brothers United tethers for Cerus & Deimos Combat Replay.
  • Added the following decorations to Sunqua Peak Combat Replay:
    • Water Sprite and Guilt fixations.
    • Dash and line attacks.
    • Orbs.
    • Spreads + detonations.
    • Ground detonations.
    • Frontal and Circular attacks
    • Pulsing AoEs.
    • Lightning Strike.
    • Meteor.
    • Green Circles.
    • Tornado.
    • Overwhelming Sorrow.

v2.68.1.0

22 May 19:11
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Updated API caches.

Parser Bug Fixes:

  • Fixed a bug where buff related mechanics and damage modifiers could show incorrect results since 2.68.0.0.
  • Fixed a bug where "Force of Nature" damage modifier for Rangers would use the wrong modifier value in WvW.

Parser Improvements:

  • Added 50%-10% subphase to Temple of Febe.
  • Updated "Force of Nature" and "Urn of Saint Viktor" damage modifiers for the May 2024 patch.
  • Added support for Juvenile Spinegazer Ranger pet.
  • Added the following buffs to the simulator:
    • Minor and Major Sigils of Doom.
    • Major Sigil of Leeching.
  • Added instant cast detection for:
    • Lightning Leap Combo.
    • Minor and Major Sigils of Geomancy.
    • Sigil of Mischief.
    • Minor and Major Sigils of Hydromancy.
    • Sigil of Draining.
    • Sigil of Severance.
    • All Sigils of Doom.
    • Major and Superior Sigils of Leeching.
    • Sigil of Vision.
    • All Sigils of Water.
    • All Sigils of Renewal.
    • Major and Superior Sigils of Restoration.
    • All Sigils of Blood.
    • Relic of the Twin Generals.
    • Relic of the Founding Barrier.

HTML Bug Fixes:

  • Fixed a bug where Envious Gaze decoration on Temple of Febe would not appear if accelerated by quickness.

HTML Improvements:

  • Renamed Healing Graph under Healing Statistics to simply Graph as it also contains barrier related data.

v2.68.0.0

06 May 13:27
71f8f6b
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Parser Bug Fixes:

  • Fixed a bug where every player would have a commander tag on re-processed pre-2023 logs.
  • Fixed a bug where Flash Discharge instant cast detection on Sabir could collide with other skills.

Parser Improvements:

  • Reduced processing time by up to 25%.
  • Added the following buffs to the simulator:
    • Utility Primer and Metabolic Primer.
    • Guild Swiftness Banner.
  • Added instant cast detection for Magebane Tether for Spellbreaker.
  • Added instant cast detection for Detonate Mine Field and Detonate Throw Mine for Engineer.
  • Categorized Anomalies as Target on Arkk.

HTML Improvements:

  • Added damage taken graph to Player Tab's graph.
  • Added incoming healing graph to Player Tab's graph.
  • Added incoming barrier graph to Player Tab's graph.
  • Added an option on Combat Replay to make the viewpoint follow the selected actor.
  • Improved tooltip quality on several Combat Replay components.
  • Added the following skill decorations on Combat Replay:
    • Hunter's Ward, Symbol of Energy, Symbold of Vengeance, Symbol of Punishment, Symbol of Blades and Symbol of Resolution for Guardian.
    • Stalwart Stand, Shining River and Scorched Aftermath for Firebrand.
    • Throw Mine and Mine Field related skills for Engineer.

JSON Improvements:

  • Added HealingReceived1S, HealingPowerHealingReceived1S, ConversionHealingHealingReceived1S and HybridHealingReceived1S to EXTJsonPlayerHealingStats.
  • Added BarrierReceived1S to EXTJsonPlayerBarrierStats.
  • Added DamageTaken1S, PowerDamageTaken1S, ConditionDamageTaken1S and BreakbarDamageTaken1S to JsonPlayer.

v2.67.1.0

21 Apr 18:24
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Parser Bug Fixes:

  • Fixed a bug where Vulnerability damage modifiers would not take into account the unique Temple of Febe CM Resistance buff.
  • Fixed several false negatives and false positives for Unbounded Optimism eligibility check.
  • Fixed parsing failures due to Commander Tag and Markers since EVTC20240416.
  • Fixed a bug where certain phase names could be shifted on encounters with very short phases.

Parser Improvements:

  • Added support for EVTC20240418 Marker events behavior.
  • Moved "Unblockable" buff to Offensive buffs.
  • Added "Blossoming Aura" for Revenant to the buff simulator.
  • Added "Photon Barrier" for Holosmith to the buff simulator.
  • Added Sky Chak Striker (Ranger Pet) detection.
  • Added icons for reworked Renegade summons and some healing skills.

HTML Bug Fixes:

  • Fixed a bug where certain decorations would render indefinitively on Combat Replay.
  • Fixed a bug where Envious Gaze decorations on Temple of Febe CM could stop appearing on Combat Replay.

HTML Improvements:

  • The header will now show barrier related information on failed encounters.
  • The header will now show numerical values for remaining hp and barrier on failed encounters.
  • Added the following skill decorations:
    • Signet of Mercy for Guardian.
    • Illusion of Life and Unstable Bladestorm for Mesmer.
    • Signet of Undeath and Spectral Ring for Necromancer.
    • Citadel Bombardment, Eternity's Requiem, Coalescence of Ruin and Drop the Hammer for Revenant.

JSON Bug Fixes:

  • Fixed a bug where FinalHealth on JsonNPC would be wrong for Xera and Deimos.

JSON Improvements:

  • Added FinalBarrier and BarrierPercent to JsonNPC.

v2.67.0.0

08 Apr 15:11
8b7c6c2
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Parser Bug Fixes:

  • Fixed a bug where dead and disconnected players would appear as eligible for Unbounded Optimism on Cerus CM.

Parser Improvements:

  • Added support for CBTS_SQUADMARKER.
  • The parser will now adapt commander related stats dynamically if the tag changes hand.
  • Added Exposed (Player) incoming damage modifier.
  • Guard! buff is now categorized as a defensive buff.

HTML Bug Fixes:

  • Fixed a bug where "Double click on canvas to restore viewpoint" would be displayed on Combat Replay, despite it not being true anymore.
  • Fixed several styling issue on Combat Replay.
  • Improved visibility duration of Embodiments on Cerus CM Combat Replay to better match their in game visibility.
  • Fixed a bug where certain Combat Replay decorations would not get removed at the proper time on Cerus CM.

HTML Improvements:

  • The command tag will now show on hover time stamps between which said player had the commander tag.
  • Places where player names would appear on hover will also show account names.
  • Combat Replay will now show squad markers.
  • Squad markers will also be visible on player detail component on Combat Replay.
  • Added an option to Combat Replay to hide squad markers.
  • Added a new skill category, CC, to Combat Replay. Disabled by default. Several skills are now also flagged as CC.
  • Added Glyph of the Stars (Druid elite skill) related decorations to Combat Replay.

JSON Improvements:

  • Added CommanderTagStates to JsonPlayer.